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Setup for 2-Player a Game of Quest for El Dorado

Generated on 2/23/2026 2:15:23 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=d7b099a5782247279101fdb198512055

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Player Setup

Player Color Starting Spots
Red 1 & 3 (Starting player)
Blue 2 & 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 10 tiles + 24 cave tokens in stacks of 4
Map Traverse Score: 489
Difficulty: Difficult
Map Difficulty Score: 180.8

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave 
A Player 1 - Red Player 2 - Blue Player 3 - Red Player 4 - Blue Player Number Q E J D O N G L Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 16 Space Strip - Q 240° (4x) 26 16 7 3 0 0 3 0 3 0 0 0 0
3 Hex Map - E 300° (5x) 70 37 15 4 4 1 4 1 8 0 0 0 0
4 Hex Map - J 0° (0x) 58 37 6 9 1 1 10 1 9 0 0 0 0
5 Hex Map - D 300° (5x) 68 37 19 11 3 1 3 0 0 0 0 0 0
6 16 Space Strip - O 60° (1x) 38 16 3 2 3 0 4 0 4 0 0 0 0
7 Hex Map - N 0° (0x) 49 37 18 9 0 0 10 0 0 0 0 0 0
8 Hex Map - G 0° (0x) 69 37 17 0 3 1 13 1 2 0 0 0 0
9 Hex Map - L 240° (4x) 69 37 26 3 2 1 2 3 0 0 0 0 0
10 Ending - Water 150° (3x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 489 294 137
47%
47
16%
17
6%
6
2%
54
18%
7
2%
26
9%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 16 Space Strip - Q (250, 349) 240° (4x) 60° 26.0
3 Hex Map - E (507, 696) 300° (5x) 70.0
4 Hex Map - J (372, 1239) 0° (0x) 60° 58.0
5 Hex Map - D (781, 1628) 300° (5x) 60° 68.0
6 16 Space Strip - O (1123, 1821) 60° (1x) 60° 38.0
7 Hex Map - N (1380, 2168) 0° (0x) 60° 49.0
8 Hex Map - G (1789, 2557) 0° (0x) 120° 69.0
9 Hex Map - L (2291, 2323) 240° (4x) 150° 69.0
10 Ending - Water (2476, 2001) 150° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → Q Starting - A 60° 16 Space Strip - Q 240° 5 6
2 Q → E 16 Space Strip - Q 60° Hex Map - E 240° 5 7
3 E → J Hex Map - E Hex Map - J 180° 5 7
4 J → D Hex Map - J 60° Hex Map - D 240° 5 8
5 D → O Hex Map - D 60° 16 Space Strip - O 240° 8 12
6 O → N 16 Space Strip - O 60° Hex Map - N 240° 5 7
7 N → G Hex Map - N 60° Hex Map - G 240° 5 6
8 G → L Hex Map - G 120° Hex Map - L 300° 7 12
9 L → Water Hex Map - L 150° Ending - Water 3 7


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