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Setup for 4-Player a Game of Quest for El Dorado

Generated on 6/14/2026 11:46:40 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=d7b97240e55a43f89fd43d885cce2e15

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Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
White 2
Red 3
Yellow 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 5 tiles + 3 blockades + 12 cave tokens in stacks of 4
Map Traverse Score: 208
Difficulty: Easy
Map Difficulty Score: 49.1

8 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 3 Cave Spaces on the map:
Cave Cave Cave 
A Player 1 - Blue Player 2 - White Player 3 - Red Player 4 - Yellow Player Number H Sand Blockade 2 C Rubble Blockade 3 K Rubble Blockade 6 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Sand Blockade 2 240° (4x) 1 1 0 0 0 0 1 0 0 0 0 0 0
3 Hex Map - H 60° (1x) 59 37 12 10 0 1 14 0 0 0 0 0 0
4 Blockade - Rubble Blockade 3 300° (5x) 1 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - C 300° (5x) 41 37 6 12 0 1 9 0 9 0 0 0 0
6 Blockade - Rubble Blockade 6 0° (0x) 2 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - K 0° (0x) 62 37 33 1 0 0 1 2 0 0 0 0 0
8 Ending - Jungle 210° (4x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 208 154 80
52%
26
17%
1
1%
3
2%
30
19%
3
2%
11
7%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Blockade - Sand Blockade 2 (345, -72) 240° (4x) on top -
3 Hex Map - H (455, 311) 60° (1x) 120° 59.0
4 Blockade - Rubble Blockade 3 (796, -104) 300° (5x) on top -
5 Hex Map - C (911, -1) 300° (5x) 180° 41.0
6 Blockade - Rubble Blockade 6 (1087, -519) 0° (0x) on top -
7 Hex Map - K (955, -544) 0° (0x) 210° 62.0
8 Ending - Jungle (770, -866) 210° (4x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → H Starting - A 60° Hex Map - H 240° 7 11
2 H → C Hex Map - H 120° Hex Map - C 300° 7 11
3 C → K Hex Map - C 180° Hex Map - K 7 10
4 K → Jungle Hex Map - K 210° Ending - Jungle 60° 3 8


Generated with v11.2.6