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Setup for 3-Player a Game of Quest for El Dorado

Generated on 6/13/2026 12:16:58 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=d8235c2f139c42bdbd2b234ab1e492ad

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Player Setup

Player Color Starting Spot
Red 1 (Starting player)
White 2
Yellow 3
Generate and render a Difficult map.
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 4 blockades + 16 cave tokens in stacks of 4
Map Traverse Score: 393
Difficulty: Difficult
Map Difficulty Score: 191.6

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave Cave Cave Cave 
A Player 1 - Red Player 2 - White Player 3 - Yellow Player Number N Rubble Blockade 3 K Sand Blockade 2 E Rubble Blockade 6 O H D Water Blockade 4 Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Rubble Blockade 3 300° (5x) 1 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - N 180° (3x) 49 37 18 9 0 0 10 0 0 0 0 0 0
4 Blockade - Sand Blockade 2 240° (4x) 1 1 0 0 0 0 1 0 0 0 0 0 0
5 Hex Map - K 180° (3x) 62 37 33 1 0 0 1 2 0 0 0 0 0
6 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - E 120° (2x) 70 37 15 4 4 1 4 1 8 0 0 0 0
8 16 Space Strip - O 0° (0x) 38 16 3 2 3 0 4 0 4 0 0 0 0
9 Hex Map - H 240° (4x) 59 37 12 10 0 1 14 0 0 0 0 0 0
10 Blockade - Water Blockade 4 180° (3x) 1 1 0 1 0 0 0 0 0 0 0 0 0
11 Hex Map - D 180° (3x) 68 37 19 11 3 1 3 0 0 0 0 0 0
12 Ending - Water 330° (6x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 393 245 126
51%
44
18%
11
4%
4
2%
42
17%
4
2%
14
6%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Blockade - Rubble Blockade 3 (249, -571) 300° (5x) on top -
3 Hex Map - N (364, -468) 180° (3x) 60° 49.0
4 Blockade - Sand Blockade 2 (755, -618) 240° (4x) on top -
5 Hex Map - K (865, -235) 180° (3x) 60° 62.0
6 Blockade - Rubble Blockade 6 (1302, -463) 240° (4x) on top -
7 Hex Map - E (1412, -80) 120° (2x) 70.0
8 16 Space Strip - O (1322, 310) 0° (0x) 60° 38.0
9 Hex Map - H (1915, 308) 240° (4x) 59.0
10 Blockade - Water Blockade 4 (2185, 326) 180° (3x) on top -
11 Hex Map - D (2053, 851) 180° (3x) 330° 68.0
12 Ending - Water (1868, 1173) 330° (6x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → N Starting - A 120° Hex Map - N 300° 7 8
2 N → K Hex Map - N 60° Hex Map - K 240° 7 11
3 K → E Hex Map - K 60° Hex Map - E 240° 7 11
4 E → O Hex Map - E 16 Space Strip - O 180° 5 7
5 O → H 16 Space Strip - O 60° Hex Map - H 240° 3 7
6 H → D Hex Map - H Hex Map - D 180° 3 10
7 D → Water Hex Map - D 330° Ending - Water 180° 3 7


Generated with v11.2.6