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Setup for 3-Player a Game of Quest for El Dorado

Generated on 7/24/2026 5:42:45 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=d845f030a3714c7f9f250d4b819c9350

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Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
Yellow 2
Red 3
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 4 tiles + 2 blockades + 8 cave tokens in stacks of 4
Map Traverse Score: 171
Difficulty: Easy
Map Difficulty Score: 82.2

6 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 2 Cave Spaces on the map:
Cave Cave 
B Player 1 - Blue Player 2 - Yellow Player 3 - Red Player Number G Rubble Blockade 6 K Rubble Blockade 3 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Rubble Blockade 6 300° (5x) 2 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - G 180° (3x) 69 37 17 0 3 1 13 1 2 0 0 0 0
4 Blockade - Rubble Blockade 3 0° (0x) 1 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - K 300° (5x) 62 37 33 1 0 0 1 2 0 0 0 0 0
6 Ending - Jungle 210° (4x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 171 116 80
69%
5
4%
3
3%
2
2%
18
16%
4
3%
4
3%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Blockade - Rubble Blockade 6 (295, -493) 300° (5x) on top -
3 Hex Map - G (410, -390) 180° (3x) 180° 69.0
4 Blockade - Rubble Blockade 3 (677, -908) 0° (0x) on top -
5 Hex Map - K (545, -933) 300° (5x) 210° 62.0
6 Ending - Jungle (360, -1255) 210° (4x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → G Starting - B 120° Hex Map - G 300° 5 6
2 G → K Hex Map - G 180° Hex Map - K 5 8
3 K → R Hex Map - K 180° 16 Space Strip - R 1 3
4 K → Jungle Hex Map - K 210° Ending - Jungle 60° 3 8


Generated with v11.2.9