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Setup for 2-Player a Game of Quest for El Dorado

Generated on 3/10/2026 4:01:31 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=d90f0df9210f45be87ef49f65d3e373a

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Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
Yellow 2 & 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 10 tiles
Map Traverse Score: 467
Difficulty: Difficult
Map Difficulty Score: 175.9

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
A Player 1 - Blue Player 2 - Yellow Player 3 - Blue Player 4 - Yellow Player Number L N G F C J O Q Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 43 37 26 3 1 1 5 1 0 0 0 0 0
2 Hex Map - L 120° (2x) 70 37 26 3 2 1 2 3 0 0 0 0 0
3 Hex Map - N 180° (3x) 49 37 18 9 0 0 10 0 0 0 0 0 0
4 Hex Map - G 60° (1x) 70 37 17 0 3 1 13 1 2 0 0 0 0
5 Hex Map - F 60° (1x) 70 37 12 8 3 1 3 2 8 0 0 0 0
6 Hex Map - C 0° (0x) 42 37 6 12 0 1 9 0 9 0 0 0 0
7 Hex Map - J 60° (1x) 59 37 6 9 1 1 10 1 9 0 0 0 0
8 16 Space Strip - O 300° (5x) 38 16 3 2 3 0 4 0 4 0 0 0 0
9 16 Space Strip - Q 120° (2x) 26 16 7 3 0 0 3 0 3 0 0 0 0
10 Ending - Jungle 150° (3x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 467 294 124
42%
49
17%
13
4%
6
2%
59
20%
8
3%
35
12%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 43.0
2 Hex Map - L (455, 311) 120° (2x) 60° 70.0
3 Hex Map - N (1002, 466) 180° (3x) 49.0
4 Hex Map - G (958, 1009) 60° (1x) 60° 70.0
5 Hex Map - F (1413, 1320) 60° (1x) 60° 70.0
6 Hex Map - C (1960, 1475) 0° (0x) 120° 42.0
7 Hex Map - J (2462, 1241) 60° (1x) 120° 59.0
8 16 Space Strip - O (2800, 1047) 300° (5x) 120° 38.0
9 16 Space Strip - Q (3021, 973) 120° (2x) 150° 26.0
10 Ending - Jungle (3054, 693) 150° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → L Starting - A 60° Hex Map - L 240° 6 8
2 L → N Hex Map - L 60° Hex Map - N 240° 5 7
3 N → G Hex Map - N Hex Map - G 180° 7 8
4 G → F Hex Map - G 60° Hex Map - F 240° 7 10
5 F → C Hex Map - F 60° Hex Map - C 240° 2 3
6 C → J Hex Map - C 120° Hex Map - J 300° 7 8
7 J → O Hex Map - J 120° 16 Space Strip - O 300° 8 13
8 O → Q 16 Space Strip - O 120° 16 Space Strip - Q 300° 9 14
9 Q → Jungle 16 Space Strip - Q 150° Ending - Jungle 3 9


Generated with v10.1.1