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Setup for 2-Player a Game of Quest for El Dorado

Generated on 3/30/2026 11:52:12 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=d92173fa93e148a6819ad739ea98f1f4

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Player Setup

Player Color Starting Spots
Yellow 1 & 3 (Starting player)
Blue 2 & 4
Generate and render a map.
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 5 blockades
Map Traverse Score: 457
Difficulty: Difficult
Map Difficulty Score: 179.9

14 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
B Player 1 - Yellow Player 2 - Blue Player 3 - Yellow Player 4 - Blue Player Number E Water Blockade 4 O K I Rubble Blockade 6 C Jungle Blockade 5 N Jungle Blockade 1 G Rubble Blockade 3 Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 38 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
3 Hex Map - E 60° (1x) 71 37 15 4 4 1 4 1 8 0 0 0 0
4 16 Space Strip - O 60° (1x) 38 16 3 2 3 0 4 0 4 0 0 0 0
5 Hex Map - K 180° (3x) 62 37 33 1 0 0 1 2 0 0 0 0 0
6 Blockade - Rubble Blockade 6 180° (3x) 2 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - I 120° (2x) 80 37 17 6 5 1 6 1 1 0 0 0 0
8 Blockade - Jungle Blockade 5 120° (2x) 2 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - C 0° (0x) 42 37 6 12 0 1 9 0 9 0 0 0 0
10 Blockade - Jungle Blockade 1 180° (3x) 1 1 1 0 0 0 0 0 0 0 0 0 0
11 Hex Map - N 240° (4x) 49 37 18 9 0 0 10 0 0 0 0 0 0
12 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
13 Hex Map - G 60° (1x) 70 37 17 0 3 1 13 1 2 0 0 0 0
14 Ending - Water 90° (2x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 457 283 138
49%
42
15%
15
5%
5
2%
51
18%
6
2%
26
9%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 38.0
2 Blockade - Water Blockade 4 (299, 6) 240° (4x) on top -
3 Hex Map - E (409, 389) 60° (1x) 120° 71.0
4 16 Space Strip - O (751, -42) 60° (1x) 60° 38.0
5 Hex Map - K (1192, -7) 180° (3x) 62.0
6 Blockade - Rubble Blockade 6 (1462, 11) 180° (3x) on top -
7 Hex Map - I (1330, 536) 120° (2x) 300° 80.0
8 Blockade - Jungle Blockade 5 (1299, 539) 120° (2x) on top -
9 Hex Map - C (920, 926) 0° (0x) 42.0
10 Blockade - Jungle Blockade 1 (1190, 944) 180° (3x) on top -
11 Hex Map - N (1058, 1469) 240° (4x) 60° 49.0
12 Blockade - Rubble Blockade 3 (1495, 1241) 240° (4x) on top -
13 Hex Map - G (1605, 1624) 60° (1x) 90° 70.0
14 Ending - Water (1975, 1624) 90° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → E Starting - B 60° Hex Map - E 240° 5 6
2 E → O Hex Map - E 120° 16 Space Strip - O 300° 3 4
3 O → K 16 Space Strip - O 60° Hex Map - K 240° 5 11
4 K → I Hex Map - K Hex Map - I 180° 3 5
5 I → C Hex Map - I 300° Hex Map - C 120° 5 8
6 C → N Hex Map - C Hex Map - N 180° 5 6
7 N → G Hex Map - N 60° Hex Map - G 240° 5 6
8 G → Water Hex Map - G 90° Ending - Water 300° 3 6


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