Show QR Code with a link to this game setup

Setup for 2 Player a Game of Quest for El Dorado

Generated on 7/6/2025 3:05:03 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=d97dca29840240a1a876446f7e3ec4e0

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spots
White 1 & 3 (Starting player)
Yellow 2 & 4
Generate and render a Very Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 10 tiles + 4 blockades + 20 cave tokens in stacks of 4
Map Traverse Score: 509
Difficulty: Very Difficult
Map Difficulty Score: 375.6

14 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
B Player 1 - White Player 2 - Yellow Player 3 - White Player 4 - Yellow Player Number F Sand Blockade 2 D Water Blockade 4 O K G Rubble Blockade 3 R N I Rubble Blockade 6 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Sand Blockade 2 240° (4x) 1 1 0 0 0 0 1 0 0 0 0 0 0
3 Hex Map - F 180° (3x) 69 37 12 8 3 1 3 2 8 0 0 0 0
4 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
5 Hex Map - D 240° (4x) 68 37 19 11 3 1 3 0 0 0 0 0 0
6 16 Space Strip - O 120° (2x) 38 16 3 2 3 0 4 0 4 0 0 0 0
7 Hex Map - K 120° (2x) 62 37 33 1 0 0 1 2 0 0 0 0 0
8 Blockade - Rubble Blockade 3 120° (2x) 1 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - G 60° (1x) 69 37 17 0 3 1 13 1 2 0 0 0 0
10 16 Space Strip - R 120° (2x) 33 16 6 0 3 0 6 1 0 0 0 0 0
11 Hex Map - N 300° (5x) 49 37 18 9 0 0 10 0 0 0 0 0 0
12 Blockade - Rubble Blockade 6 120° (2x) 2 1 0 0 0 0 0 0 1 0 0 0 0
13 Hex Map - I 60° (1x) 79 37 17 6 5 1 6 1 1 0 0 0 0
14 Ending - Jungle 330° (6x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 509 298 155
52%
42
14%
20
7%
5
2%
51
17%
8
3%
17
6%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Blockade - Sand Blockade 2 (345, -72) 240° (4x) on top -
3 Hex Map - F (455, 311) 180° (3x) 60° 69.0
4 Blockade - Water Blockade 4 (938, 5) 240° (4x) on top -
5 Hex Map - D (1048, 388) 240° (4x) 300° 68.0
6 16 Space Strip - O (706, 584) 120° (2x) 38.0
7 Hex Map - K (1004, 1092) 120° (2x) 300° 62.0
8 Blockade - Rubble Blockade 3 (881, 939) 120° (2x) on top -
9 Hex Map - G (502, 1326) 60° (1x) 300° 69.0
10 16 Space Strip - R (160, 1522) 120° (2x) 33.0
11 Hex Map - N (276, 2030) 300° (5x) 300° 49.0
12 Blockade - Rubble Blockade 6 (61, 1721) 120° (2x) on top -
13 Hex Map - I (-318, 2108) 60° (1x) 330° 79.0
14 Ending - Jungle (-503, 2430) 330° (6x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → F Starting - B 60° Hex Map - F 240° 7 8
2 F → D Hex Map - F 60° Hex Map - D 240° 2 5
3 D → O Hex Map - D 300° 16 Space Strip - O 120° 6 14
4 O → K 16 Space Strip - O Hex Map - K 180° 1 3
5 K → G Hex Map - K 300° Hex Map - G 120° 7 10
6 G → R Hex Map - G 300° 16 Space Strip - R 120° 4 6
7 R → N 16 Space Strip - R Hex Map - N 180° 4 5
8 N → I Hex Map - N 300° Hex Map - I 120° 3 4
9 I → Jungle Hex Map - I 330° Ending - Jungle 180° 3 7


Generated with v6.10.4