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Setup for 2-Player a Game of Quest for El Dorado

Generated on 9/15/2026 3:45:05 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=da3eee7427af4b57ad4db3dc7423933d

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Player Setup

Player Color Starting Spots
Yellow 1 & 3 (Starting player)
Blue 2 & 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 10 tiles + tavern + 32 cave tokens in stacks of 4
Map Traverse Score: 561
Difficulty: Difficult
Map Difficulty Score: 209.4

11 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 8 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave Cave 
A Player 1 - Yellow Player 2 - Blue Player 3 - Yellow Player 4 - Blue Player Number H X U T K E N J Water Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Hex Map - H 60° (1x) 59 37 12 10 0 1 14 0 0 0 0 0 0
3 Hex Map - X 300° (5x) 69 37 15 7 0 1 3 1 0 7 3 0 0
4 Hex Map - U 240° (4x) 77 37 9 9 4 1 9 0 0 2 3 0 0
5 Hex Map - T 120° (2x) 75 37 6 6 3 2 9 1 0 10 0 0 0
6 Hex Map - K 120° (2x) 62 37 33 1 0 0 1 2 0 0 0 0 0
7 Hex Map - E 180° (3x) 70 37 15 4 4 1 4 1 8 0 0 0 0
8 Hex Map - N 300° (5x) 49 37 18 9 0 0 10 0 0 0 0 0 0
9 Hex Map - J 60° (1x) 58 37 6 9 1 1 10 1 9 0 0 0 0
10 Ending - Water 90° (2x) 0 3 0 3 0 0 0 0 0 0 0 0 0
11 Tavern - Rubble 60° (1x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 561 339 140
41%
61
18%
13
4%
8
2%
65
19%
7
2%
20
6%
19
6%
6
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Hex Map - H (455, 311) 60° (1x) 120°, 60° 59.0
3 Hex Map - X (957, 77) 300° (5x) 180° 69.0
4 Hex Map - U (910, -466) 240° (4x) 120° 77.0
5 Hex Map - T (1366, -778) 120° (2x) 120° 75.0
6 Hex Map - K (1868, -1012) 120° (2x) 120° 62.0
7 Hex Map - E (2370, -1246) 180° (3x) 180° 70.0
8 Hex Map - N (2414, -1789) 300° (5x) 120° 49.0
9 Hex Map - J (2870, -2101) 60° (1x) 90° 58.0
10 Ending - Water (3240, -2101) 90° (2x) - -
11 Tavern - Rubble (755, 489) 60° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → H Starting - A 60° Hex Map - H 240° 7 11
2 H → X Hex Map - H 120° Hex Map - X 300° 7 14
3 X → U Hex Map - X 180° Hex Map - U 6 13
4 U → T Hex Map - U 120° Hex Map - T 300° 7 8
5 H → Rubble Hex Map - H 60° Tavern - Rubble 240° 6 10
6 T → K Hex Map - T 120° Hex Map - K 300° 7 10
7 K → E Hex Map - K 120° Hex Map - E 300° 7 10
8 E → N Hex Map - E 180° Hex Map - N 7 8
9 N → J Hex Map - N 120° Hex Map - J 300° 7 8
10 J → Water Hex Map - J 90° Ending - Water 300° 3 7


Generated with v11.2.9