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Setup for 2-Player a Game of Quest for El Dorado

Generated on 8/29/2026 3:53:48 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=dabe78bc20e54b198511ed35c244b30c

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Player Setup

Player Color Starting Spots
Red 1 & 3 (Starting player)
Blue 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 4 blockades + tavern + 24 cave tokens in stacks of 4
Map Traverse Score: 426
Difficulty: Moderate
Map Difficulty Score: 160.6

13 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave 
B Player 1 - Red Player 2 - Blue Player 3 - Red Player 4 - Blue Player Number T Jungle Blockade 5 U Rubble Blockade 3 H Sand Blockade 2 O W K Jungle Blockade 1 Water Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - T 120° (2x) 75 37 6 6 3 2 9 1 0 10 0 0 0
4 Blockade - Rubble Blockade 3 0° (0x) 1 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - U 300° (5x) 77 37 9 9 4 1 9 0 0 2 3 0 0
6 Blockade - Sand Blockade 2 240° (4x) 1 1 0 0 0 0 1 0 0 0 0 0 0
7 Hex Map - H 240° (4x) 59 37 12 10 0 1 14 0 0 0 0 0 0
8 16 Space Strip - O 180° (3x) 38 16 3 2 3 0 4 0 4 0 0 0 0
9 Hex Map - W 240° (4x) 73 37 11 8 3 1 4 0 1 7 2 0 0
10 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
11 Hex Map - K 60° (1x) 62 37 33 1 0 0 1 2 0 0 0 0 0
12 Ending - Water 30° (1x) 0 3 0 3 0 0 0 0 0 0 0 0 0
13 Tavern - Rubble 60° (1x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 426 248 103
42%
43
17%
13
5%
6
2%
46
19%
4
2%
9
4%
19
8%
5
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Blockade - Jungle Blockade 5 (341, -415) 300° (5x) on top -
3 Hex Map - T (456, -312) 120° (2x) 180°, 60° 75.0
4 Blockade - Rubble Blockade 3 (632, -830) 0° (0x) on top -
5 Hex Map - U (500, -855) 300° (5x) 60° 77.0
6 Blockade - Sand Blockade 2 (891, -1005) 240° (4x) on top -
7 Hex Map - H (1001, -622) 240° (4x) 59.0
8 16 Space Strip - O (1093, -232) 180° (3x) 60° 38.0
9 Hex Map - W (1548, 0) 240° (4x) 60° 73.0
10 Blockade - Jungle Blockade 1 (1939, -150) 240° (4x) on top -
11 Hex Map - K (2049, 233) 60° (1x) 30° 62.0
12 Ending - Water (2234, 555) 30° (1x) - -
13 Tavern - Rubble (756, -134) 60° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → T Starting - B 120° Hex Map - T 300° 7 8
2 T → U Hex Map - T 180° Hex Map - U 4 9
3 U → H Hex Map - U 60° Hex Map - H 240° 6 11
4 H → O Hex Map - H 16 Space Strip - O 180° 7 13
5 O → W 16 Space Strip - O 60° Hex Map - W 240° 3 5
6 W → K Hex Map - W 60° Hex Map - K 240° 6 9
7 T → Rubble Hex Map - T 60° Tavern - Rubble 240° 6 7
8 K → Water Hex Map - K 30° Ending - Water 240° 3 7


Generated with v11.2.9