Show QR Code with a link to this game setup

Setup for 4 Player a Game of Quest for El Dorado

Generated on 7/16/2025 11:36:29 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=dcc0e56ef1144fe5843d1329878c1285

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spot
Red 1 (Starting player)
Blue 2
Yellow 3
White 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 5 blockades + tavern + 20 cave tokens in stacks of 4
Map Traverse Score: 394
Difficulty: Moderate
Map Difficulty Score: 145.7

13 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
A Player 1 - Red Player 2 - Blue Player 3 - Yellow Player 4 - White Player Number W Jungle Blockade 1 S Sand Blockade 2 U Rubble Blockade 6 I Water Blockade 4 K Rubble Blockade 3 Jungle Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Jungle Blockade 1 300° (5x) 1 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - W 300° (5x) 73 37 11 8 3 1 4 0 1 7 2 0 0
4 Blockade - Sand Blockade 2 0° (0x) 1 1 0 0 0 0 1 0 0 0 0 0 0
5 Hex Map - S 0° (0x) 55 37 11 8 0 1 11 1 0 2 3 0 0
6 Blockade - Rubble Blockade 6 300° (5x) 2 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - U 300° (5x) 77 37 9 9 4 1 9 0 0 2 3 0 0
8 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
9 Hex Map - I 120° (2x) 79 37 17 6 5 1 6 1 1 0 0 0 0
10 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
11 Hex Map - K 60° (1x) 62 37 33 1 0 0 1 2 0 0 0 0 0
12 Ending - Jungle 30° (1x) 0 3 3 0 0 0 0 0 0 0 0 0 0
13 Tavern - Sand 60° (1x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 394 233 111
48%
36
15%
13
6%
5
2%
40
17%
5
2%
4
2%
11
5%
8
3%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Blockade - Jungle Blockade 1 (341, -415) 300° (5x) on top -
3 Hex Map - W (456, -312) 300° (5x) 180°, 60° 73.0
4 Blockade - Sand Blockade 2 (632, -830) 0° (0x) on top -
5 Hex Map - S (500, -855) 0° (0x) 120° 55.0
6 Blockade - Rubble Blockade 6 (887, -1192) 300° (5x) on top -
7 Hex Map - U (1002, -1089) 300° (5x) 120° 77.0
8 Blockade - Water Blockade 4 (1389, -1426) 300° (5x) on top -
9 Hex Map - I (1504, -1323) 120° (2x) 60° 79.0
10 Blockade - Rubble Blockade 3 (1895, -1473) 240° (4x) on top -
11 Hex Map - K (2005, -1090) 60° (1x) 30° 62.0
12 Ending - Jungle (2190, -768) 30° (1x) - -
13 Tavern - Sand (756, -134) 60° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → W Starting - A 120° Hex Map - W 300° 6 8
2 W → S Hex Map - W 180° Hex Map - S 7 9
3 S → U Hex Map - S 120° Hex Map - U 300° 7 9
4 U → I Hex Map - U 120° Hex Map - I 300° 7 12
5 I → K Hex Map - I 60° Hex Map - K 240° 7 10
6 W → Sand Hex Map - W 60° Tavern - Sand 240° 5 9
7 K → Jungle Hex Map - K 30° Ending - Jungle 240° 3 7


Generated with v6.10.4