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Setup for 2-Player a Game of Quest for El Dorado

Generated on 5/6/2026 1:33:13 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=dd54ef5ab1374563a18afebf800d17a7

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Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
Red 2 & 4
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 4 blockades + 20 cave tokens in stacks of 4
Map Traverse Score: 433
Difficulty: Very Difficult
Map Difficulty Score: 234.7

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
A Player 1 - Blue Player 2 - Red Player 3 - Blue Player 4 - Red Player Number M Jungle Blockade 1 J Rubble Blockade 3 F Sand Blockade 2 O K D Rubble Blockade 6 Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - M 240° (4x) 91 37 18 4 8 1 2 1 3 0 0 0 0
4 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - J 180° (3x) 58 37 6 9 1 1 10 1 9 0 0 0 0
6 Blockade - Sand Blockade 2 240° (4x) 1 1 0 0 0 0 1 0 0 0 0 0 0
7 Hex Map - F 60° (1x) 69 37 12 8 3 1 3 2 8 0 0 0 0
8 16 Space Strip - O 120° (2x) 38 16 3 2 3 0 4 0 4 0 0 0 0
9 Hex Map - K 0° (0x) 62 37 33 1 0 0 1 2 0 0 0 0 0
10 Blockade - Rubble Blockade 6 120° (2x) 2 1 0 0 0 0 0 0 1 0 0 0 0
11 Hex Map - D 240° (4x) 68 37 19 11 3 1 3 0 0 0 0 0 0
12 Ending - Water 330° (6x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 433 245 118
48%
41
17%
19
8%
5
2%
29
12%
7
3%
26
11%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Blockade - Jungle Blockade 1 (345, -72) 240° (4x) on top -
3 Hex Map - M (455, 311) 240° (4x) 60° 91.0
4 Blockade - Rubble Blockade 3 (938, 5) 240° (4x) on top -
5 Hex Map - J (1048, 388) 180° (3x) 60° 58.0
6 Blockade - Sand Blockade 2 (1301, 472) 240° (4x) on top -
7 Hex Map - F (1411, 855) 60° (1x) 60° 69.0
8 16 Space Strip - O (1841, 1129) 120° (2x) 38.0
9 Hex Map - K (2048, 1637) 0° (0x) 300° 62.0
10 Blockade - Rubble Blockade 6 (1879, 1406) 120° (2x) on top -
11 Hex Map - D (1500, 1793) 240° (4x) 330° 68.0
12 Ending - Water (1315, 2115) 330° (6x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → R Starting - A 60° 16 Space Strip - R 240° 4 5
2 A → M Starting - A 60° Hex Map - M 240° 7 8
3 M → J Hex Map - M 60° Hex Map - J 240° 3 4
4 J → F Hex Map - J 60° Hex Map - F 240° 3 5
5 F → O Hex Map - F 60° 16 Space Strip - O 240° 1 2
6 O → K 16 Space Strip - O Hex Map - K 180° 3 5
7 K → D Hex Map - K 300° Hex Map - D 120° 5 7
8 D → Water Hex Map - D 330° Ending - Water 180° 3 7


Generated with v11.1.11