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Setup for 3-Player a Game of Quest for El Dorado

Generated on 4/8/2026 11:51:27 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=ddad443754d6420092b8f192b236f150

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Player Setup

Player Color Starting Spot
Red 1 (Starting player)
White 2
Yellow 3
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 3 blockades + 16 cave tokens in stacks of 4
Map Traverse Score: 323
Difficulty: Moderate
Map Difficulty Score: 139.6

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave Cave Cave Cave 
B Player 1 - Red Player 2 - White Player 3 - Yellow Player Number O D F Water Blockade 4 H Sand Blockade 2 N Rubble Blockade 3 Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 16 Space Strip - O 180° (3x) 38 16 3 2 3 0 4 0 4 0 0 0 0
3 Hex Map - D 300° (5x) 68 37 19 11 3 1 3 0 0 0 0 0 0
4 Blockade - Water Blockade 4 180° (3x) 1 1 0 1 0 0 0 0 0 0 0 0 0
5 Hex Map - F 240° (4x) 69 37 12 8 3 1 3 2 8 0 0 0 0
6 Blockade - Sand Blockade 2 180° (3x) 1 1 0 0 0 0 1 0 0 0 0 0 0
7 Hex Map - H 0° (0x) 59 37 12 10 0 1 14 0 0 0 0 0 0
8 Blockade - Rubble Blockade 3 180° (3x) 1 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - N 0° (0x) 49 37 18 9 0 0 10 0 0 0 0 0 0
10 Ending - Water 330° (6x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 323 207 91
44%
48
23%
9
4%
4
2%
39
19%
3
1%
13
6%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 16 Space Strip - O (544, -78) 180° (3x) 120° 38.0
3 Hex Map - D (1091, -156) 300° (5x) 68.0
4 Blockade - Water Blockade 4 (1361, -138) 180° (3x) on top -
5 Hex Map - F (1229, 387) 240° (4x) 69.0
6 Blockade - Sand Blockade 2 (1226, 405) 180° (3x) on top -
7 Hex Map - H (1094, 930) 0° (0x) 59.0
8 Blockade - Rubble Blockade 3 (1364, 948) 180° (3x) on top -
9 Hex Map - N (1232, 1473) 0° (0x) 330° 49.0
10 Ending - Water (1047, 1795) 330° (6x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → O Starting - B 120° 16 Space Strip - O 300° 3 4
2 O → D 16 Space Strip - O 120° Hex Map - D 300° 3 6
3 D → F Hex Map - D Hex Map - F 180° 4 7
4 F → H Hex Map - F Hex Map - H 180° 5 10
5 H → N Hex Map - H Hex Map - N 180° 5 9
6 N → Water Hex Map - N 330° Ending - Water 180° 3 6


Generated with v11.1.5