Show QR Code with a link to this game setup

Setup for 4-Player a Game of Quest for El Dorado

Generated on 2/6/2026 12:39:15 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=de3c2542264747bab3a27904040e4070

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
Red 2
Yellow 3
White 4
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 3 blockades + tavern + 24 cave tokens in stacks of 4
Map Traverse Score: 388
Difficulty: Very Difficult
Map Difficulty Score: 259.3

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave 
A Player 1 - Blue Player 2 - Red Player 3 - Yellow Player 4 - White Player Number X Water Blockade 4 U Jungle Blockade 5 Q L T Jungle Blockade 1 P Water Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
3 Hex Map - X 120° (2x) 69 37 15 7 0 1 3 1 0 7 3 0 0
4 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - U 240° (4x) 77 37 9 9 4 1 9 0 0 2 3 0 0
6 16 Space Strip - Q 180° (3x) 26 16 7 3 0 0 3 0 3 0 0 0 0
7 Hex Map - L 240° (4x) 69 37 26 3 2 1 2 3 0 0 0 0 0
8 Blockade - Jungle Blockade 1 180° (3x) 1 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - T 180° (3x) 75 37 6 6 3 2 9 1 0 10 0 0 0
10 16 Space Strip - P 180° (3x) 26 16 2 12 0 0 0 0 2 0 0 0 0
11 Ending - Water 30° (1x) 0 3 0 3 0 0 0 0 0 0 0 0 0
12 Tavern - Rubble 180° (3x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 388 226 93
41%
47
21%
10
4%
6
3%
31
14%
6
3%
8
4%
19
8%
6
3%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Blockade - Water Blockade 4 (299, 6) 240° (4x) on top -
3 Hex Map - X (409, 389) 120° (2x) 120°, 180° 69.0
4 Blockade - Jungle Blockade 5 (842, 130) 300° (5x) on top -
5 Hex Map - U (957, 233) 240° (4x) 77.0
6 16 Space Strip - Q (867, 623) 180° (3x) 26.0
7 Hex Map - L (1048, 1011) 240° (4x) 69.0
8 Blockade - Jungle Blockade 1 (1409, 1029) 180° (3x) on top -
9 Hex Map - T (1277, 1554) 180° (3x) 75.0
10 16 Space Strip - P (1187, 1944) 180° (3x) 30° 26.0
11 Ending - Water (1417, 2111) 30° (1x) - -
12 Tavern - Rubble (409, 39) 180° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → X Starting - A 60° Hex Map - X 240° 5 6
2 X → U Hex Map - X 120° Hex Map - U 300° 5 11
3 U → Q Hex Map - U 16 Space Strip - Q 180° 5 7
4 Q → L 16 Space Strip - Q Hex Map - L 180° 5 9
5 L → T Hex Map - L Hex Map - T 180° 1 2
6 X → Rubble Hex Map - X 180° Tavern - Rubble 6 9
7 T → P Hex Map - T 16 Space Strip - P 180° 7 12
8 P → Water 16 Space Strip - P 30° Ending - Water 240° 3 7


Generated with v9.2.4