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Setup for 2-Player a Game of Quest for El Dorado

Generated on 3/2/2026 4:25:26 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=de5d90e510fd409d8bcfd9f58f5c7f55

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Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
Red 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 5 tiles + 3 blockades + tavern + 16 cave tokens in stacks of 4
Map Traverse Score: 242
Difficulty: Easy
Map Difficulty Score: 95.0

9 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave Cave Cave Cave 
B Player 1 - Blue Player 2 - Red Player 3 - Blue Player 4 - Red Player Number W Jungle Blockade 5 S Sand Blockade 2 V Water Blockade 4 Water Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - W 0° (0x) 73 37 11 8 3 1 4 0 1 7 2 0 0
4 Blockade - Sand Blockade 2 300° (5x) 1 1 0 0 0 0 1 0 0 0 0 0 0
5 Hex Map - S 180° (3x) 55 37 11 8 0 1 11 1 0 2 3 0 0
6 Blockade - Water Blockade 4 0° (0x) 1 1 0 1 0 0 0 0 0 0 0 0 0
7 Hex Map - V 180° (3x) 73 37 6 22 3 1 0 1 0 4 0 0 0
8 Ending - Water 210° (4x) 0 3 0 3 0 0 0 0 0 0 0 0 0
9 Tavern - Sand 0° (0x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 242 157 56
36%
46
29%
6
4%
4
3%
23
15%
3
2%
1
1%
13
8%
5
3%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Blockade - Jungle Blockade 5 (295, -493) 300° (5x) on top -
3 Hex Map - W (410, -390) 0° (0x) 120°, 0° 73.0
4 Blockade - Sand Blockade 2 (705, -883) 300° (5x) on top -
5 Hex Map - S (820, -780) 180° (3x) 180° 55.0
6 Blockade - Water Blockade 4 (1087, -1298) 0° (0x) on top -
7 Hex Map - V (955, -1323) 180° (3x) 210° 73.0
8 Ending - Water (770, -1645) 210° (4x) - -
9 Tavern - Sand (410, -40) 0° (0x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → W Starting - B 120° Hex Map - W 300° 3 5
2 W → S Hex Map - W 120° Hex Map - S 300° 3 6
3 S → V Hex Map - S 180° Hex Map - V 5 10
4 W → Sand Hex Map - W Tavern - Sand 180° 5 7
5 V → Water Hex Map - V 210° Ending - Water 60° 2 6


Generated with v9.3.13