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Setup for 4 Player a Game of Quest for El Dorado

Generated on 1/10/2026 1:59:36 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=de89e707fd794d4490ef2a7017c109ce

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Player Setup

Player Color Starting Spot
Red 1 (Starting player)
White 2
Blue 3
Yellow 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + tavern + 20 cave tokens in stacks of 4
Map Traverse Score: 381
Difficulty: Difficult
Map Difficulty Score: 211.2

9 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
B Player 1 - Red Player 2 - White Player 3 - Blue Player 4 - Yellow Player Number M W S V P Q Water Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Hex Map - M 240° (4x) 91 37 18 4 8 1 2 1 3 0 0 0 0
3 Hex Map - W 300° (5x) 73 37 11 8 3 1 4 0 1 7 2 0 0
4 Hex Map - S 60° (1x) 55 37 11 8 0 1 11 1 0 2 3 0 0
5 Hex Map - V 0° (0x) 73 37 6 22 3 1 0 1 0 4 0 0 0
6 16 Space Strip - P 180° (3x) 26 16 2 12 0 0 0 0 2 0 0 0 0
7 16 Space Strip - Q 180° (3x) 26 16 7 3 0 0 3 0 3 0 0 0 0
8 Ending - Water 330° (6x) 0 3 0 3 0 0 0 0 0 0 0 0 0
9 Tavern - Rubble 60° (1x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 381 223 82
37%
64
29%
14
6%
5
2%
24
11%
4
2%
12
5%
13
6%
5
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Hex Map - M (456, -312) 240° (4x) 180°, 60° 91.0
3 Hex Map - W (409, -855) 300° (5x) 120° 73.0
4 Hex Map - S (911, -1089) 60° (1x) 60° 55.0
5 Hex Map - V (1412, -856) 0° (0x) 73.0
6 16 Space Strip - P (1413, -466) 180° (3x) 26.0
7 16 Space Strip - Q (1367, -229) 180° (3x) 330° 26.0
8 Ending - Water (1131, -64) 330° (6x) - -
9 Tavern - Rubble (756, -134) 60° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → M Starting - B 120° Hex Map - M 300° 3 7
2 M → W Hex Map - M 180° Hex Map - W 6 9
3 W → S Hex Map - W 120° Hex Map - S 300° 5 7
4 S → V Hex Map - S 60° Hex Map - V 240° 5 7
5 M → Rubble Hex Map - M 60° Tavern - Rubble 240° 6 7
6 V → P Hex Map - V 16 Space Strip - P 180° 6 15
7 P → Q 16 Space Strip - P 16 Space Strip - Q 180° 9 16
8 Q → Water 16 Space Strip - Q 330° Ending - Water 180° 3 8


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