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Setup for 4 Player a Game of Quest for El Dorado

Generated on 12/16/2025 11:34:30 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=df5dc86768d642148b103c55b6739e3f

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
Red 2
Blue 3
White 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + tavern + 28 cave tokens in stacks of 4
Map Traverse Score: 455
Difficulty: Difficult
Map Difficulty Score: 212.1

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 7 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave 
B Player 1 - Yellow Player 2 - Red Player 3 - Blue Player 4 - White Player Number W V I S H O C Water Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Hex Map - W 120° (2x) 73 37 11 8 3 1 4 0 1 7 2 0 0
3 Hex Map - V 300° (5x) 73 37 6 22 3 1 0 1 0 4 0 0 0
4 Hex Map - I 60° (1x) 79 37 17 6 5 1 6 1 1 0 0 0 0
5 Hex Map - S 0° (0x) 55 37 11 8 0 1 11 1 0 2 3 0 0
6 Hex Map - H 60° (1x) 59 37 12 10 0 1 14 0 0 0 0 0 0
7 16 Space Strip - O 120° (2x) 38 16 3 2 3 0 4 0 4 0 0 0 0
8 Hex Map - C 300° (5x) 41 37 6 12 0 1 9 0 9 0 0 0 0
9 Ending - Water 90° (2x) 0 3 0 3 0 0 0 0 0 0 0 0 0
10 Tavern - Rubble 120° (2x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 455 281 93
33%
75
27%
14
5%
7
2%
52
19%
4
1%
18
6%
13
5%
5
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Hex Map - W (455, 311) 120° (2x) 0°, 120° 73.0
3 Hex Map - V (502, 854) 300° (5x) 60° 73.0
4 Hex Map - I (957, 1165) 60° (1x) 120° 79.0
5 Hex Map - S (1459, 931) 0° (0x) 180° 55.0
6 Hex Map - H (1503, 388) 60° (1x) 120° 59.0
7 16 Space Strip - O (1841, 194) 120° (2x) 120° 38.0
8 Hex Map - C (2179, -5) 300° (5x) 90° 41.0
9 Ending - Water (2549, -5) 90° (2x) - -
10 Tavern - Rubble (755, 133) 120° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → W Starting - B 60° Hex Map - W 240° 6 10
2 W → V Hex Map - W Hex Map - V 180° 5 7
3 V → I Hex Map - V 60° Hex Map - I 240° 7 12
4 I → S Hex Map - I 120° Hex Map - S 300° 6 8
5 W → Rubble Hex Map - W 120° Tavern - Rubble 300° 5 7
6 S → H Hex Map - S 180° Hex Map - H 7 12
7 H → O Hex Map - H 120° 16 Space Strip - O 300° 8 13
8 O → C 16 Space Strip - O 120° Hex Map - C 300° 8 12
9 C → Water Hex Map - C 90° Ending - Water 300° 3 6


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