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Setup for 2-Player a Game of Quest for El Dorado

Generated on 5/27/2026 1:18:18 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=df8803f0b3e14a768b1e81c4049e68c3

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Player Setup

Player Color Starting Spots
Red 1 & 3 (Starting player)
Blue 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 6 tiles + 4 blockades + 20 cave tokens in stacks of 4
Map Traverse Score: 312
Difficulty: Very Difficult
Map Difficulty Score: 259.3

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
A Player 1 - Red Player 2 - Blue Player 3 - Red Player 4 - Blue Player Number G Rubble Blockade 3 J Rubble Blockade 6 L Jungle Blockade 5 D Sand Blockade 2 Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - G 180° (3x) 69 37 17 0 3 1 13 1 2 0 0 0 0
4 Blockade - Rubble Blockade 6 300° (5x) 2 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - J 240° (4x) 58 37 6 9 1 1 10 1 9 0 0 0 0
6 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - L 120° (2x) 69 37 26 3 2 1 2 3 0 0 0 0 0
8 Blockade - Sand Blockade 2 300° (5x) 1 1 0 0 0 0 1 0 0 0 0 0 0
9 Hex Map - D 60° (1x) 68 37 19 11 3 1 3 0 0 0 0 0 0
10 Ending - Water 90° (2x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 312 192 95
49%
29
15%
10
5%
5
3%
34
18%
6
3%
13
7%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Blockade - Rubble Blockade 3 (483, -306) 240° (4x) on top -
3 Hex Map - G (593, 77) 180° (3x) 120° 69.0
4 Blockade - Rubble Blockade 6 (1072, -104) 300° (5x) on top -
5 Hex Map - J (1187, -1) 240° (4x) 60° 58.0
6 Blockade - Jungle Blockade 5 (1440, 83) 240° (4x) on top -
7 Hex Map - L (1550, 466) 120° (2x) 120° 69.0
8 Blockade - Sand Blockade 2 (2075, 363) 300° (5x) on top -
9 Hex Map - D (2190, 466) 60° (1x) 90° 68.0
10 Ending - Water (2560, 466) 90° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → G Starting - A 60° Hex Map - G 240° 3 4
2 G → J Hex Map - G 120° Hex Map - J 300° 1 2
3 J → L Hex Map - J 60° Hex Map - L 240° 3 6
4 L → D Hex Map - L 120° Hex Map - D 300° 1 2
5 D → Water Hex Map - D 90° Ending - Water 300° 1 4


Generated with v11.1.11