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Setup for 4-Player a Game of Quest for El Dorado

Generated on 10/3/2026 2:41:05 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=dfa3cb13617842a99039d1a0625e81a1

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
White 2
Red 3
Blue 4
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 5 blockades + 20 cave tokens in stacks of 4
Map Traverse Score: 391
Difficulty: Very Difficult
Map Difficulty Score: 238.1

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
A Player 1 - Yellow Player 2 - White Player 3 - Red Player 4 - Blue Player Number C Sand Blockade 2 M Jungle Blockade 1 E Water Blockade 4 I Rubble Blockade 6 K Rubble Blockade 3 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Sand Blockade 2 300° (5x) 1 1 0 0 0 0 1 0 0 0 0 0 0
3 Hex Map - C 240° (4x) 41 37 6 12 0 1 9 0 9 0 0 0 0
4 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - M 240° (4x) 91 37 18 4 8 1 2 1 3 0 0 0 0
6 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
7 Hex Map - E 60° (1x) 70 37 15 4 4 1 4 1 8 0 0 0 0
8 Blockade - Rubble Blockade 6 180° (3x) 2 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - I 300° (5x) 79 37 17 6 5 1 6 1 1 0 0 0 0
10 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
11 Hex Map - K 240° (4x) 62 37 33 1 0 0 1 2 0 0 0 0 0
12 Ending - Jungle 90° (2x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 391 230 119
52%
31
13%
18
8%
5
2%
28
12%
6
3%
23
10%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Blockade - Sand Blockade 2 (387, -337) 300° (5x) on top -
3 Hex Map - C (502, -234) 240° (4x) 60° 41.0
4 Blockade - Jungle Blockade 1 (985, -540) 240° (4x) on top -
5 Hex Map - M (1095, -157) 240° (4x) 60° 91.0
6 Blockade - Water Blockade 4 (1440, -229) 240° (4x) on top -
7 Hex Map - E (1550, 154) 60° (1x) 0° 70.0
8 Blockade - Rubble Blockade 6 (1547, 172) 180° (3x) on top -
9 Hex Map - I (1415, 697) 300° (5x) 60° 79.0
10 Blockade - Rubble Blockade 3 (1760, 625) 240° (4x) on top -
11 Hex Map - K (1870, 1008) 240° (4x) 90° 62.0
12 Ending - Jungle (2240, 1008) 90° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → C Starting - A 120° Hex Map - C 300° 7 8
2 C → M Hex Map - C 60° Hex Map - M 240° 3 4
3 M → E Hex Map - M 60° Hex Map - E 240° 6 7
4 E → I Hex Map - E 0° Hex Map - I 180° 5 9
5 I → R Hex Map - I 300° 16 Space Strip - R 120° 1 2
6 I → K Hex Map - I 60° Hex Map - K 240° 5 8
7 K → Jungle Hex Map - K 90° Ending - Jungle 300° 3 8


Generated with v11.2.9