Show QR Code with a link to this game setup

Setup for 3-Player a Game of Quest for El Dorado

Generated on 10/25/2026 12:08:40 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=dfcad267869f4cb2bb000c621afb3ac0

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
Red 2
White 3
Generate and render a Very Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 5 blockades + tavern + 28 cave tokens in stacks of 4
Map Traverse Score: 487
Difficulty: Very Difficult
Map Difficulty Score: 773.7

15 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 7 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave 
B Player 1 - Blue Player 2 - Red Player 3 - White Player Number X Water Blockade 4 H Sand Blockade 2 S Jungle Blockade 5 V Rubble Blockade 3 E Rubble Blockade 6 Q M Jungle Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
3 Hex Map - X 60° (1x) 69 37 15 7 0 1 3 1 0 7 3 0 0
4 Blockade - Sand Blockade 2 0° (0x) 1 1 0 0 0 0 1 0 0 0 0 0 0
5 Hex Map - H 240° (4x) 59 37 12 10 0 1 14 0 0 0 0 0 0
6 Blockade - Jungle Blockade 5 0° (0x) 2 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - S 120° (2x) 55 37 11 8 0 1 11 1 0 2 3 0 0
8 Blockade - Rubble Blockade 3 300° (5x) 1 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - V 60° (1x) 73 37 6 22 3 1 0 1 0 4 0 0 0
10 Blockade - Rubble Blockade 6 300° (5x) 2 1 0 0 0 0 0 0 1 0 0 0 0
11 Hex Map - E 180° (3x) 70 37 15 4 4 1 4 1 8 0 0 0 0
12 16 Space Strip - Q 240° (4x) 26 16 7 3 0 0 3 0 3 0 0 0 0
13 Hex Map - M 60° (1x) 91 37 18 4 8 1 2 1 3 0 0 0 0
14 Ending - Jungle 150° (3x) 0 3 3 0 0 0 0 0 0 0 0 0 0
15 Tavern - Rubble 60° (1x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 487 286 115
40%
63
22%
15
5%
7
2%
42
15%
6
2%
19
7%
13
5%
6
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Blockade - Water Blockade 4 (433, -259) 300° (5x) on top -
3 Hex Map - X (548, -156) 60° (1x) 180°, 60° 69.0
4 Blockade - Sand Blockade 2 (360, -674) 0° (0x) on top -
5 Hex Map - H (228, -699) 240° (4x) 180° 59.0
6 Blockade - Jungle Blockade 5 (40, -1217) 0° (0x) on top -
7 Hex Map - S (-92, -1242) 120° (2x) 120° 55.0
8 Blockade - Rubble Blockade 3 (433, -1345) 300° (5x) on top -
9 Hex Map - V (548, -1242) 60° (1x) 120° 73.0
10 Blockade - Rubble Blockade 6 (1027, -1423) 300° (5x) on top -
11 Hex Map - E (1142, -1320) 180° (3x) 180° 70.0
12 16 Space Strip - Q (983, -1829) 240° (4x) 120° 26.0
13 Hex Map - M (1470, -2028) 60° (1x) 150° 91.0
14 Ending - Jungle (1655, -2350) 150° (3x) - -
15 Tavern - Rubble (848, 22) 60° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → X Starting - B 120° Hex Map - X 300° 5 11
2 X → H Hex Map - X 180° Hex Map - H 0° 1 3
3 H → S Hex Map - H 180° Hex Map - S 0° 1 2
4 S → V Hex Map - S 120° Hex Map - V 300° 1 3
5 V → E Hex Map - V 120° Hex Map - E 300° 3 6
6 X → Rubble Hex Map - X 60° Tavern - Rubble 240° 6 10
7 E → Q Hex Map - E 180° 16 Space Strip - Q 0° 1 3
8 Q → M 16 Space Strip - Q 120° Hex Map - M 300° 3 5
9 M → Jungle Hex Map - M 150° Ending - Jungle 0° 1 2


Generated with v11.2.9