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Setup for 3-Player a Game of Quest for El Dorado

Generated on 4/7/2026 12:18:04 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=e0acbbe89b9a4c6087b20caa7cdc85da

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Player Setup

Player Color Starting Spot
Red 1 (Starting player)
Blue 2
Yellow 3
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles
Map Traverse Score: 517
Difficulty: Difficult
Map Difficulty Score: 210.1

9 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
A Player 1 - Red Player 2 - Blue Player 3 - Yellow Player Number I D L F R H M Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 43 37 26 3 1 1 5 1 0 0 0 0 0
2 Hex Map - I 240° (4x) 80 37 17 6 5 1 6 1 1 0 0 0 0
3 Hex Map - D 240° (4x) 69 37 19 11 3 1 3 0 0 0 0 0 0
4 Hex Map - L 60° (1x) 70 37 26 3 2 1 2 3 0 0 0 0 0
5 Hex Map - F 300° (5x) 70 37 12 8 3 1 3 2 8 0 0 0 0
6 16 Space Strip - R 0° (0x) 33 16 6 0 3 0 6 1 0 0 0 0 0
7 Hex Map - H 300° (5x) 60 37 12 10 0 1 14 0 0 0 0 0 0
8 Hex Map - M 180° (3x) 92 37 18 4 8 1 2 1 3 0 0 0 0
9 Ending - Water 330° (6x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 517 278 136
49%
48
17%
25
9%
7
3%
41
15%
9
3%
12
4%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 43.0
2 Hex Map - I (501, 233) 240° (4x) 60° 80.0
3 Hex Map - D (956, 544) 240° (4x) 300° 69.0
4 Hex Map - L (500, 856) 60° (1x) 70.0
5 Hex Map - F (365, 1399) 300° (5x) 70.0
6 16 Space Strip - R (275, 1789) 0° (0x) 33.0
7 Hex Map - H (274, 2177) 300° (5x) 300° 60.0
8 Hex Map - M (-182, 2489) 180° (3x) 330° 92.0
9 Ending - Water (-367, 2811) 330° (6x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → I Starting - A 60° Hex Map - I 240° 7 8
2 I → D Hex Map - I 60° Hex Map - D 240° 5 12
3 D → L Hex Map - D 300° Hex Map - L 120° 5 14
4 L → F Hex Map - L Hex Map - F 180° 7 10
5 F → R Hex Map - F 16 Space Strip - R 180° 5 7
6 R → H 16 Space Strip - R Hex Map - H 180° 6 11
7 H → M Hex Map - H 300° Hex Map - M 120° 6 10
8 M → Water Hex Map - M 330° Ending - Water 180° 3 6


Generated with v11.1.5