Show QR Code with a link to this game setup

Setup for 2-Player a Game of Quest for El Dorado

Generated on 7/11/2026 2:34:20 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=e0acd919979c4eaaa5aa8f944e5c362b

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
Yellow 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 5 blockades + tavern + 28 cave tokens in stacks of 4
Map Traverse Score: 388
Difficulty: Easy
Map Difficulty Score: 102.6

13 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 7 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave 
B Player 1 - Blue Player 2 - Yellow Player 3 - Blue Player 4 - Yellow Player Number F Water Blockade 4 X Sand Blockade 2 J Jungle Blockade 5 T Rubble Blockade 3 V Rubble Blockade 6 Jungle Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
3 Hex Map - F 60° (1x) 69 37 12 8 3 1 3 2 8 0 0 0 0
4 Blockade - Sand Blockade 2 180° (3x) 1 1 0 0 0 0 1 0 0 0 0 0 0
5 Hex Map - X 120° (2x) 69 37 15 7 0 1 3 1 0 7 3 0 0
6 Blockade - Jungle Blockade 5 120° (2x) 2 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - J 60° (1x) 58 37 6 9 1 1 10 1 9 0 0 0 0
8 Blockade - Rubble Blockade 3 180° (3x) 1 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - T 0° (0x) 75 37 6 6 3 2 9 1 0 10 0 0 0
10 Blockade - Rubble Blockade 6 120° (2x) 2 1 0 0 0 0 0 0 1 0 0 0 0
11 Hex Map - V 300° (5x) 73 37 6 22 3 1 0 1 0 4 0 0 0
12 Ending - Jungle 270° (5x) 0 3 3 0 0 0 0 0 0 0 0 0 0
13 Tavern - Rubble 120° (2x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 388 233 76
33%
57
24%
10
4%
7
3%
30
13%
7
3%
22
9%
21
9%
3
1%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Blockade - Water Blockade 4 (345, -72) 240° (4x) on top -
3 Hex Map - F (455, 311) 60° (1x) 0°, 120° 69.0
4 Blockade - Sand Blockade 2 (543, 329) 180° (3x) on top -
5 Hex Map - X (411, 854) 120° (2x) 300° 69.0
6 Blockade - Jungle Blockade 5 (334, 779) 120° (2x) on top -
7 Hex Map - J (-45, 1166) 60° (1x) 58.0
8 Blockade - Rubble Blockade 3 (43, 1184) 180° (3x) on top -
9 Hex Map - T (-89, 1709) 0° (0x) 300° 75.0
10 Blockade - Rubble Blockade 6 (-212, 1556) 120° (2x) on top -
11 Hex Map - V (-591, 1943) 300° (5x) 270° 73.0
12 Ending - Jungle (-961, 1943) 270° (5x) - -
13 Tavern - Rubble (755, 133) 120° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → F Starting - B 60° Hex Map - F 240° 7 10
2 F → X Hex Map - F Hex Map - X 180° 7 11
3 X → J Hex Map - X 300° Hex Map - J 120° 7 14
4 J → T Hex Map - J Hex Map - T 180° 7 8
5 T → V Hex Map - T 300° Hex Map - V 120° 7 11
6 F → Rubble Hex Map - F 120° Tavern - Rubble 300° 6 7
7 V → Jungle Hex Map - V 270° Ending - Jungle 120° 3 7


Generated with v11.2.8