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Setup for 3-Player a Game of Quest for El Dorado

Generated on 4/9/2026 3:00:58 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=e0c18085eb5549ef9e77fca7dcadb531

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
Red 2
Blue 3
Generate and render a Very Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 10 tiles + 4 blockades
Map Traverse Score: 508
Difficulty: Very Difficult
Map Difficulty Score: 346.3

14 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
B Player 1 - Yellow Player 2 - Red Player 3 - Blue Player Number O D Q F K Rubble Blockade 6 G Water Blockade 4 I Jungle Blockade 1 N Jungle Blockade 5 Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 38 37 27 4 0 1 4 1 0 0 0 0 0
2 16 Space Strip - O 60° (1x) 38 16 3 2 3 0 4 0 4 0 0 0 0
3 Hex Map - D 240° (4x) 69 37 19 11 3 1 3 0 0 0 0 0 0
4 16 Space Strip - Q 180° (3x) 26 16 7 3 0 0 3 0 3 0 0 0 0
5 Hex Map - F 180° (3x) 70 37 12 8 3 1 3 2 8 0 0 0 0
6 Blockade - Rubble Blockade 6 180° (3x) 2 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - K 300° (5x) 62 37 33 1 0 0 1 2 0 0 0 0 0
8 Blockade - Water Blockade 4 180° (3x) 1 1 0 1 0 0 0 0 0 0 0 0 0
9 Hex Map - G 0° (0x) 70 37 17 0 3 1 13 1 2 0 0 0 0
10 Blockade - Jungle Blockade 1 120° (2x) 1 1 1 0 0 0 0 0 0 0 0 0 0
11 Hex Map - I 120° (2x) 80 37 17 6 5 1 6 1 1 0 0 0 0
12 Blockade - Jungle Blockade 5 180° (3x) 2 1 1 0 0 0 0 0 0 0 0 0 0
13 Hex Map - N 180° (3x) 49 37 18 9 0 0 10 0 0 0 0 0 0
14 Ending - Water 330° (6x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 508 298 155
52%
48
16%
17
6%
5
2%
47
16%
7
2%
19
6%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 38.0
2 16 Space Strip - O (204, 427) 60° (1x) 60° 38.0
3 Hex Map - D (645, 462) 240° (4x) 300° 69.0
4 16 Space Strip - Q (193, 696) 180° (3x) 300° 26.0
5 Hex Map - F (-264, 930) 180° (3x) 70.0
6 Blockade - Rubble Blockade 6 (6, 948) 180° (3x) on top -
7 Hex Map - K (-126, 1473) 300° (5x) 62.0
8 Blockade - Water Blockade 4 (53, 1491) 180° (3x) on top -
9 Hex Map - G (-79, 2016) 0° (0x) 300° 70.0
10 Blockade - Jungle Blockade 1 (-64, 2097) 120° (2x) on top -
11 Hex Map - I (-443, 2484) 120° (2x) 80.0
12 Blockade - Jungle Blockade 5 (-173, 2502) 180° (3x) on top -
13 Hex Map - N (-305, 3027) 180° (3x) 330° 49.0
14 Ending - Water (-490, 3349) 330° (6x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → O Starting - B 60° 16 Space Strip - O 240° 3 4
2 O → D 16 Space Strip - O 60° Hex Map - D 240° 3 9
3 D → Q Hex Map - D 300° 16 Space Strip - Q 120° 3 6
4 Q → F 16 Space Strip - Q 300° Hex Map - F 120° 4 8
5 F → K Hex Map - F Hex Map - K 180° 5 10
6 K → G Hex Map - K Hex Map - G 180° 7 11
7 G → I Hex Map - G 300° Hex Map - I 120° 3 4
8 I → N Hex Map - I Hex Map - N 180° 5 8
9 N → Water Hex Map - N 330° Ending - Water 180° 3 6


Generated with v11.1.5