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Setup for 2 Player a Game of Quest for El Dorado

Generated on 1/7/2026 11:11:23 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=e1477ef0498243d38431cbc9b8ac77df

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Player Setup

Player Color Starting Spots
Yellow 1 & 3 (Starting player)
Blue 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 3 blockades + 16 cave tokens in stacks of 4
Map Traverse Score: 398
Difficulty: Difficult
Map Difficulty Score: 191.6

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave Cave Cave Cave 
A Player 1 - Yellow Player 2 - Blue Player 3 - Yellow Player 4 - Blue Player Number P N K Water Blockade 4 I Jungle Blockade 1 G Jungle Blockade 5 Q C Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 16 Space Strip - P 300° (5x) 26 16 2 12 0 0 0 0 2 0 0 0 0
3 Hex Map - N 0° (0x) 49 37 18 9 0 0 10 0 0 0 0 0 0
4 Blockade - Water Blockade 4 60° (1x) 1 1 0 1 0 0 0 0 0 0 0 0 0
5 Hex Map - K 120° (2x) 62 37 33 1 0 0 1 2 0 0 0 0 0
6 Blockade - Jungle Blockade 1 0° (0x) 1 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - I 300° (5x) 79 37 17 6 5 1 6 1 1 0 0 0 0
8 Blockade - Jungle Blockade 5 0° (0x) 2 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - G 120° (2x) 69 37 17 0 3 1 13 1 2 0 0 0 0
10 16 Space Strip - Q 180° (3x) 26 16 7 3 0 0 3 0 3 0 0 0 0
11 Hex Map - C 60° (1x) 41 37 6 12 0 1 9 0 9 0 0 0 0
12 Ending - Jungle 150° (3x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 398 260 131
50%
47
18%
9
3%
4
2%
47
18%
5
2%
17
7%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 16 Space Strip - P (338, -194) 300° (5x) 180° 26.0
3 Hex Map - N (128, -705) 0° (0x) 240° 49.0
4 Blockade - Water Blockade 4 (-44, -967) 60° (1x) on top -
5 Hex Map - K (-419, -860) 120° (2x) 180° 62.0
6 Blockade - Jungle Blockade 1 (-425, -1378) 0° (0x) on top -
7 Hex Map - I (-557, -1403) 300° (5x) 180° 79.0
8 Blockade - Jungle Blockade 5 (-563, -1921) 0° (0x) on top -
9 Hex Map - G (-695, -1946) 120° (2x) 120° 69.0
10 16 Space Strip - Q (-151, -2024) 180° (3x) 120° 26.0
11 Hex Map - C (258, -2336) 60° (1x) 150° 41.0
12 Ending - Jungle (443, -2658) 150° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → P Starting - A 120° 16 Space Strip - P 300° 8 15
2 P → N 16 Space Strip - P 180° Hex Map - N 3 4
3 N → K Hex Map - N 240° Hex Map - K 60° 5 6
4 K → I Hex Map - K 180° Hex Map - I 3 6
5 I → G Hex Map - I 180° Hex Map - G 3 5
6 G → Q Hex Map - G 120° 16 Space Strip - Q 300° 3 6
7 Q → C 16 Space Strip - Q 120° Hex Map - C 300° 3 5
8 C → Jungle Hex Map - C 150° Ending - Jungle 3 6


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