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Setup for 4-Player a Game of Quest for El Dorado

Generated on 3/16/2026 5:22:10 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=e1594dd9b61b40f4b56af32664fdbf9c

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Player Setup

Player Color Starting Spot
Red 1 (Starting player)
Blue 2
Yellow 3
White 4
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 3 blockades + 20 cave tokens in stacks of 4
Map Traverse Score: 328
Difficulty: Difficult
Map Difficulty Score: 188.1

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
B Player 1 - Red Player 2 - Blue Player 3 - Yellow Player 4 - White Player Number M Jungle Blockade 1 P C H Rubble Blockade 3 E Jungle Blockade 5 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Jungle Blockade 1 300° (5x) 1 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - M 60° (1x) 91 37 18 4 8 1 2 1 3 0 0 0 0
4 16 Space Strip - P 300° (5x) 26 16 2 12 0 0 0 0 2 0 0 0 0
5 Hex Map - C 240° (4x) 41 37 6 12 0 1 9 0 9 0 0 0 0
6 Blockade - Rubble Blockade 3 0° (0x) 1 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - H 180° (3x) 59 37 12 10 0 1 14 0 0 0 0 0 0
8 Blockade - Jungle Blockade 5 0° (0x) 2 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - E 60° (1x) 70 37 15 4 4 1 4 1 8 0 0 0 0
10 Ending - Jungle 150° (3x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 328 207 85
41%
46
22%
12
6%
5
2%
33
16%
3
1%
23
11%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Blockade - Jungle Blockade 1 (387, -337) 300° (5x) on top -
3 Hex Map - M (502, -234) 60° (1x) 120° 91.0
4 16 Space Strip - P (978, -194) 300° (5x) 120° 26.0
5 Hex Map - C (1270, -471) 240° (4x) 180° 41.0
6 Blockade - Rubble Blockade 3 (1628, -989) 0° (0x) on top -
7 Hex Map - H (1496, -1014) 180° (3x) 180° 59.0
8 Blockade - Jungle Blockade 5 (1490, -1532) 0° (0x) on top -
9 Hex Map - E (1358, -1557) 60° (1x) 150° 70.0
10 Ending - Jungle (1543, -1879) 150° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → M Starting - B 120° Hex Map - M 300° 4 5
2 M → R Hex Map - M 180° 16 Space Strip - R 3 4
3 M → P Hex Map - M 120° 16 Space Strip - P 300° 4 11
4 P → C 16 Space Strip - P 120° Hex Map - C 300° 7 12
5 C → H Hex Map - C 180° Hex Map - H 3 6
6 H → E Hex Map - H 180° Hex Map - E 5 9
7 E → Jungle Hex Map - E 150° Ending - Jungle 3 6


Generated with v11.1.2