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Setup for 3 Player a Game of Quest for El Dorado

Generated on 10/1/2025 3:29:14 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=e2622254ba5942a0b9bd1499d6052fc6

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Player Setup

Player Color Starting Spot
White 1 (Starting player)
Yellow 2
Red 3
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 6 blockades + tavern + 28 cave tokens in stacks of 4
Map Traverse Score: 473
Difficulty: Very Difficult
Map Difficulty Score: 414.7

16 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 7 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave 
A Player 1 - White Player 2 - Yellow Player 3 - Red Player Number E Jungle Blockade 5 C Jungle Blockade 1 U Rubble Blockade 6 N Water Blockade 4 W Rubble Blockade 3 T Sand Blockade 2 O Water Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - E 300° (5x) 70 37 15 4 4 1 4 1 8 0 0 0 0
4 Blockade - Jungle Blockade 1 180° (3x) 1 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - C 0° (0x) 41 37 6 12 0 1 9 0 9 0 0 0 0
6 Blockade - Rubble Blockade 6 120° (2x) 2 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - U 120° (2x) 77 37 9 9 4 1 9 0 0 2 3 0 0
8 Blockade - Water Blockade 4 180° (3x) 1 1 0 1 0 0 0 0 0 0 0 0 0
9 Hex Map - N 120° (2x) 49 37 18 9 0 0 10 0 0 0 0 0 0
10 Blockade - Rubble Blockade 3 180° (3x) 1 1 0 0 0 0 0 0 1 0 0 0 0
11 Hex Map - W 240° (4x) 73 37 11 8 3 1 4 0 1 7 2 0 0
12 Blockade - Sand Blockade 2 240° (4x) 1 1 0 0 0 0 1 0 0 0 0 0 0
13 Hex Map - T 180° (3x) 75 37 6 6 3 2 9 1 0 10 0 0 0
14 16 Space Strip - O 300° (5x) 38 16 3 2 3 0 4 0 4 0 0 0 0
15 Ending - Water 90° (2x) 0 3 0 3 0 0 0 0 0 0 0 0 0
16 Tavern - Sand 120° (2x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 473 287 96
33%
57
20%
18
6%
7
2%
58
20%
3
1%
24
8%
19
7%
5
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Blockade - Jungle Blockade 5 (529, -384) 240° (4x) on top -
3 Hex Map - E (639, -1) 300° (5x) 0°, 120° 70.0
4 Blockade - Jungle Blockade 1 (545, 17) 180° (3x) on top -
5 Hex Map - C (413, 542) 0° (0x) 300° 41.0
6 Blockade - Rubble Blockade 6 (428, 623) 120° (2x) on top -
7 Hex Map - U (49, 1010) 120° (2x) 77.0
8 Blockade - Water Blockade 4 (-45, 1028) 180° (3x) on top -
9 Hex Map - N (-177, 1553) 120° (2x) 49.0
10 Blockade - Rubble Blockade 3 (-271, 1571) 180° (3x) on top -
11 Hex Map - W (-403, 2096) 240° (4x) 60° 73.0
12 Blockade - Sand Blockade 2 (-150, 2180) 240° (4x) on top -
13 Hex Map - T (-40, 2563) 180° (3x) 120° 75.0
14 16 Space Strip - O (252, 2291) 300° (5x) 90° 38.0
15 Ending - Water (512, 2411) 90° (2x) - -
16 Tavern - Sand (939, -179) 120° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → R Starting - A 60° 16 Space Strip - R 240° 3 4
2 A → E Starting - A 60° Hex Map - E 240° 1 2
3 E → C Hex Map - E Hex Map - C 180° 3 4
4 C → U Hex Map - C 300° Hex Map - U 120° 3 4
5 U → N Hex Map - U Hex Map - N 180° 3 4
6 N → W Hex Map - N Hex Map - W 180° 3 4
7 W → T Hex Map - W 60° Hex Map - T 240° 1 2
8 E → Sand Hex Map - E 120° Tavern - Sand 300° 5 6
9 T → O Hex Map - T 120° 16 Space Strip - O 300° 7 10
10 O → Water 16 Space Strip - O 90° Ending - Water 300° 3 6


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