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Setup for 4 Player a Game of Quest for El Dorado

Generated on 8/4/2025 11:45:23 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=e2c3b99cf09b49e5976785431e0ead96

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
White 2
Blue 3
Red 4
Generate and render a Difficult map.
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 6 tiles + 4 blockades + tavern + 20 cave tokens in stacks of 4
Map Traverse Score: 333
Difficulty: Difficult
Map Difficulty Score: 185.9

11 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
A Player 1 - Yellow Player 2 - White Player 3 - Blue Player 4 - Red Player Number W Rubble Blockade 3 U Jungle Blockade 1 K Water Blockade 4 T Sand Blockade 2 Jungle Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - W 0° (0x) 73 37 11 8 3 1 4 0 1 7 2 0 0
4 Blockade - Jungle Blockade 1 180° (3x) 1 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - U 120° (2x) 77 37 9 9 4 1 9 0 0 2 3 0 0
6 Blockade - Water Blockade 4 60° (1x) 1 1 0 1 0 0 0 0 0 0 0 0 0
7 Hex Map - K 240° (4x) 62 37 33 1 0 0 1 2 0 0 0 0 0
8 Blockade - Sand Blockade 2 60° (1x) 1 1 0 0 0 0 1 0 0 0 0 0 0
9 Hex Map - T 180° (3x) 75 37 6 6 3 2 9 1 0 10 0 0 0
10 Ending - Jungle 270° (5x) 0 3 3 0 0 0 0 0 0 0 0 0 0
11 Tavern - Rubble 120° (2x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 333 195 89
46%
28
14%
11
6%
5
3%
29
15%
4
2%
5
3%
19
10%
5
3%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Blockade - Rubble Blockade 3 (437, -228) 240° (4x) on top -
3 Hex Map - W (547, 155) 0° (0x) 0°, 120° 73.0
4 Blockade - Jungle Blockade 1 (908, 173) 180° (3x) on top -
5 Hex Map - U (776, 698) 120° (2x) 240° 77.0
6 Blockade - Water Blockade 4 (558, 514) 60° (1x) on top -
7 Hex Map - K (183, 621) 240° (4x) 240° 62.0
8 Blockade - Sand Blockade 2 (11, 359) 60° (1x) on top -
9 Hex Map - T (-364, 466) 180° (3x) 270° 75.0
10 Ending - Jungle (-734, 466) 270° (5x) - -
11 Tavern - Rubble (847, -23) 120° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → W Starting - A 60° Hex Map - W 240° 5 6
2 W → U Hex Map - W Hex Map - U 180° 3 6
3 U → K Hex Map - U 240° Hex Map - K 60° 3 5
4 K → T Hex Map - K 240° Hex Map - T 60° 5 8
5 T → R Hex Map - T 240° 16 Space Strip - R 60° 3 5
6 W → Rubble Hex Map - W 120° Tavern - Rubble 300° 5 9
7 T → Jungle Hex Map - T 270° Ending - Jungle 120° 3 7


Generated with v6.10.6