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Setup for 2 Player a Game of Quest for El Dorado

Generated on 12/26/2025 4:52:03 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=e2de465466dd42acb106c3d2506b4666

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Player Setup

Player Color Starting Spots
Yellow 1 & 3 (Starting player)
Red 2 & 4
Generate and render a Very Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 13 tiles + 6 blockades + tavern + 36 cave tokens in stacks of 4
Map Traverse Score: 728
Difficulty: Very Difficult
Map Difficulty Score: 813.1

20 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 9 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave Cave Cave 
A Player 1 - Yellow Player 2 - Red Player 3 - Yellow Player 4 - Red Player Number R X S Rubble Blockade 6 G Jungle Blockade 1 U Jungle Blockade 5 E Sand Blockade 2 D Rubble Blockade 3 M Water Blockade 4 J P K Water Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 16 Space Strip - R 120° (2x) 33 16 6 0 3 0 6 1 0 0 0 0 0
3 Hex Map - X 180° (3x) 69 37 15 7 0 1 3 1 0 7 3 0 0
4 Blockade - Rubble Blockade 6 180° (3x) 2 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - S 300° (5x) 55 37 11 8 0 1 11 1 0 2 3 0 0
6 Blockade - Jungle Blockade 1 180° (3x) 1 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - G 0° (0x) 69 37 17 0 3 1 13 1 2 0 0 0 0
8 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - U 0° (0x) 77 37 9 9 4 1 9 0 0 2 3 0 0
10 Blockade - Sand Blockade 2 180° (3x) 1 1 0 0 0 0 1 0 0 0 0 0 0
11 Hex Map - E 180° (3x) 70 37 15 4 4 1 4 1 8 0 0 0 0
12 Blockade - Rubble Blockade 3 180° (3x) 1 1 0 0 0 0 0 0 1 0 0 0 0
13 Hex Map - D 0° (0x) 68 37 19 11 3 1 3 0 0 0 0 0 0
14 Blockade - Water Blockade 4 180° (3x) 1 1 0 1 0 0 0 0 0 0 0 0 0
15 Hex Map - M 240° (4x) 91 37 18 4 8 1 2 1 3 0 0 0 0
16 Hex Map - J 120° (2x) 58 37 6 9 1 1 10 1 9 0 0 0 0
17 16 Space Strip - P 60° (1x) 26 16 2 12 0 0 0 0 2 0 0 0 0
18 Hex Map - K 120° (2x) 62 37 33 1 0 0 1 2 0 0 0 0 0
19 Ending - Water 30° (1x) 0 3 0 3 0 0 0 0 0 0 0 0 0
20 Tavern - Sand 120° (2x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 728 414 179
43%
72
17%
27
7%
9
2%
71
17%
10
2%
26
6%
11
3%
9
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 16 Space Strip - R (338, -194) 120° (2x) 60° 33.0
3 Hex Map - X (682, 231) 180° (3x) 0°, 120° 69.0
4 Blockade - Rubble Blockade 6 (1043, 249) 180° (3x) on top -
5 Hex Map - S (911, 774) 300° (5x) 55.0
6 Blockade - Jungle Blockade 1 (1090, 792) 180° (3x) on top -
7 Hex Map - G (958, 1317) 0° (0x) 60° 69.0
8 Blockade - Jungle Blockade 5 (1349, 1167) 240° (4x) on top -
9 Hex Map - U (1459, 1550) 0° (0x) 77.0
10 Blockade - Sand Blockade 2 (1638, 1568) 180° (3x) on top -
11 Hex Map - E (1506, 2093) 180° (3x) 70.0
12 Blockade - Rubble Blockade 3 (1867, 2111) 180° (3x) on top -
13 Hex Map - D (1735, 2636) 0° (0x) 68.0
14 Blockade - Water Blockade 4 (2187, 2654) 180° (3x) on top -
15 Hex Map - M (2055, 3179) 240° (4x) 91.0
16 Hex Map - J (2193, 3722) 120° (2x) 60° 58.0
17 16 Space Strip - P (2489, 3993) 60° (1x) 26.0
18 Hex Map - K (2563, 4496) 120° (2x) 30° 62.0
19 Ending - Water (2748, 4818) 30° (1x) - -
20 Tavern - Sand (982, 53) 120° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → R Starting - A 120° 16 Space Strip - R 300° 6 8
2 R → X 16 Space Strip - R 60° Hex Map - X 240° 3 6
3 X → S Hex Map - X Hex Map - S 180° 3 8
4 S → G Hex Map - S Hex Map - G 180° 7 10
5 G → U Hex Map - G 60° Hex Map - U 240° 7 8
6 X → Sand Hex Map - X 120° Tavern - Sand 300° 6 9
7 U → E Hex Map - U Hex Map - E 180° 7 8
8 E → D Hex Map - E Hex Map - D 180° 1 2
9 D → M Hex Map - D Hex Map - M 180° 1 4
10 M → J Hex Map - M Hex Map - J 180° 5 7
11 J → P Hex Map - J 60° 16 Space Strip - P 240° 7 12
12 P → K 16 Space Strip - P Hex Map - K 180° 3 8
13 K → Water Hex Map - K 30° Ending - Water 240° 3 8


Generated with v8.1.8