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Setup for 2-Player a Game of Quest for El Dorado

Generated on 9/17/2026 10:46:54 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=e371e07abb1b4daf939caa323315f27d

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Player Setup

Player Color Starting Spots
Red 1 & 3 (Starting player)
Blue 2 & 4
Generate and render a Moderate map.
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 20 cave tokens in stacks of 4
Map Traverse Score: 436
Difficulty: Difficult
Map Difficulty Score: 195.8

9 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
B Player 1 - Red Player 2 - Blue Player 3 - Red Player 4 - Blue Player Number I F Q P G D K Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Hex Map - I 240° (4x) 79 37 17 6 5 1 6 1 1 0 0 0 0
3 Hex Map - F 240° (4x) 69 37 12 8 3 1 3 2 8 0 0 0 0
4 16 Space Strip - Q 300° (5x) 26 16 7 3 0 0 3 0 3 0 0 0 0
5 16 Space Strip - P 0° (0x) 26 16 2 12 0 0 0 0 2 0 0 0 0
6 Hex Map - G 180° (3x) 69 37 17 0 3 1 13 1 2 0 0 0 0
7 Hex Map - D 180° (3x) 68 37 19 11 3 1 3 0 0 0 0 0 0
8 Hex Map - K 120° (2x) 62 37 33 1 0 0 1 2 0 0 0 0 0
9 Ending - Jungle 150° (3x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 436 257 137
53%
45
18%
14
5%
5
2%
33
13%
7
3%
16
6%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Hex Map - I (456, -312) 240° (4x) 120° 79.0
3 Hex Map - F (912, -624) 240° (4x) 180° 69.0
4 16 Space Strip - Q (702, -1130) 300° (5x) 180° 26.0
5 16 Space Strip - P (456, -1482) 0° (0x) 180° 26.0
6 Hex Map - G (637, -1872) 180° (3x) 120° 69.0
7 Hex Map - D (1139, -2106) 180° (3x) 120° 68.0
8 Hex Map - K (1687, -2262) 120° (2x) 150° 62.0
9 Ending - Jungle (1872, -2584) 150° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → I Starting - B 120° Hex Map - I 300° 5 6
2 I → F Hex Map - I 120° Hex Map - F 300° 7 11
3 F → Q Hex Map - F 180° 16 Space Strip - Q 3 8
4 Q → P 16 Space Strip - Q 180° 16 Space Strip - P 4 9
5 P → G 16 Space Strip - P 180° Hex Map - G 7 12
6 G → D Hex Map - G 120° Hex Map - D 300° 5 7
7 D → K Hex Map - D 120° Hex Map - K 300° 5 9
8 K → Jungle Hex Map - K 150° Ending - Jungle 3 8


Generated with v11.2.9