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Setup for 3-Player a Game of Quest for El Dorado

Generated on 4/6/2026 10:35:25 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=e400f7df5e054770845cd51741e28aad

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Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
Red 2
White 3
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 2 blockades + 20 cave tokens in stacks of 4
Map Traverse Score: 400
Difficulty: Very Difficult
Map Difficulty Score: 398.8

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
B Player 1 - Blue Player 2 - Red Player 3 - White Player Number L Sand Blockade 2 M Water Blockade 4 O F Q D Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Sand Blockade 2 240° (4x) 1 1 0 0 0 0 1 0 0 0 0 0 0
3 Hex Map - L 60° (1x) 69 37 26 3 2 1 2 3 0 0 0 0 0
4 Blockade - Water Blockade 4 180° (3x) 1 1 0 1 0 0 0 0 0 0 0 0 0
5 Hex Map - M 180° (3x) 91 37 18 4 8 1 2 1 3 0 0 0 0
6 16 Space Strip - O 240° (4x) 38 16 3 2 3 0 4 0 4 0 0 0 0
7 Hex Map - F 0° (0x) 69 37 12 8 3 1 3 2 8 0 0 0 0
8 16 Space Strip - Q 300° (5x) 26 16 7 3 0 0 3 0 3 0 0 0 0
9 Hex Map - D 0° (0x) 68 37 19 11 3 1 3 0 0 0 0 0 0
10 Ending - Jungle 30° (1x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 400 222 115
52%
36
16%
19
9%
5
2%
22
10%
7
3%
18
8%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Blockade - Sand Blockade 2 (345, -72) 240° (4x) on top -
3 Hex Map - L (455, 311) 60° (1x) 69.0
4 Blockade - Water Blockade 4 (543, 329) 180° (3x) on top -
5 Hex Map - M (411, 854) 180° (3x) 91.0
6 16 Space Strip - O (569, 1359) 240° (4x) 38.0
7 Hex Map - F (461, 1862) 0° (0x) 300° 69.0
8 16 Space Strip - Q (27, 1902) 300° (5x) 26.0
9 Hex Map - D (52, 2410) 0° (0x) 30° 68.0
10 Ending - Jungle (237, 2732) 30° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → L Starting - B 60° Hex Map - L 240° 5 8
2 L → M Hex Map - L Hex Map - M 180° 7 10
3 M → O Hex Map - M 16 Space Strip - O 180° 1 3
4 O → F 16 Space Strip - O Hex Map - F 180° 4 7
5 F → Q Hex Map - F 300° 16 Space Strip - Q 120° 5 8
6 Q → D 16 Space Strip - Q Hex Map - D 180° 4 9
7 D → Jungle Hex Map - D 30° Ending - Jungle 240° 1 4


Generated with v11.1.5