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Setup for 4-Player a Game of Quest for El Dorado

Generated on 7/8/2026 2:41:18 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=e48f7574db7b4358994a3e15a21bd7ea

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Player Setup

Player Color Starting Spot
Red 1 (Starting player)
Blue 2
White 3
Yellow 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + tavern + 32 cave tokens in stacks of 4
Map Traverse Score: 447
Difficulty: Difficult
Map Difficulty Score: 193.0

9 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 8 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave Cave 
A Player 1 - Red Player 2 - Blue Player 3 - White Player 4 - Yellow Player Number T L U W E C Water Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Hex Map - T 0° (0x) 75 37 6 6 3 2 9 1 0 10 0 0 0
3 Hex Map - L 180° (3x) 69 37 26 3 2 1 2 3 0 0 0 0 0
4 Hex Map - U 0° (0x) 77 37 9 9 4 1 9 0 0 2 3 0 0
5 Hex Map - W 240° (4x) 73 37 11 8 3 1 4 0 1 7 2 0 0
6 Hex Map - E 240° (4x) 70 37 15 4 4 1 4 1 8 0 0 0 0
7 Hex Map - C 180° (3x) 41 37 6 12 0 1 9 0 9 0 0 0 0
8 Ending - Water 150° (3x) 0 3 0 3 0 0 0 0 0 0 0 0 0
9 Tavern - Rubble 60° (1x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 447 265 99
37%
48
18%
17
6%
8
3%
42
16%
6
2%
21
8%
19
7%
5
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Hex Map - T (456, -312) 0° (0x) 180°, 60° 75.0
3 Hex Map - L (500, -855) 180° (3x) 120° 69.0
4 Hex Map - U (956, -1167) 0° (0x) 180° 77.0
5 Hex Map - W (909, -1710) 240° (4x) 120° 73.0
6 Hex Map - E (1411, -1944) 240° (4x) 180° 70.0
7 Hex Map - C (1364, -2487) 180° (3x) 150° 41.0
8 Ending - Water (1549, -2809) 150° (3x) - -
9 Tavern - Rubble (756, -134) 60° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → T Starting - A 120° Hex Map - T 300° 7 8
2 T → L Hex Map - T 180° Hex Map - L 5 8
3 L → U Hex Map - L 120° Hex Map - U 300° 7 12
4 U → W Hex Map - U 180° Hex Map - W 5 11
5 T → Rubble Hex Map - T 60° Tavern - Rubble 240° 4 7
6 W → E Hex Map - W 120° Hex Map - E 300° 7 8
7 E → C Hex Map - E 180° Hex Map - C 7 8
8 C → Water Hex Map - C 150° Ending - Water 3 6


Generated with v11.2.8