Show QR Code with a link to this game setup

Setup for 3 Player a Game of Quest for El Dorado

Generated on 1/17/2026 4:09:41 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=e4db0e428f0a413cb7ae65ff4bcc6f82

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
White 2
Yellow 3
Generate and render a Very Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 5 blockades
Map Traverse Score: 475
Difficulty: Very Difficult
Map Difficulty Score: 414.6

14 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
A Player 1 - Blue Player 2 - White Player 3 - Yellow Player Number G Rubble Blockade 6 I Rubble Blockade 3 P D F Jungle Blockade 1 N Sand Blockade 2 K Water Blockade 4 Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 43 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Rubble Blockade 6 300° (5x) 2 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - G 300° (5x) 70 37 17 0 3 1 13 1 2 0 0 0 0
4 Blockade - Rubble Blockade 3 300° (5x) 1 1 0 0 0 0 0 0 1 0 0 0 0
5 Hex Map - I 240° (4x) 80 37 17 6 5 1 6 1 1 0 0 0 0
6 16 Space Strip - P 120° (2x) 26 16 2 12 0 0 0 0 2 0 0 0 0
7 Hex Map - D 180° (3x) 69 37 19 11 3 1 3 0 0 0 0 0 0
8 Blockade - Jungle Blockade 1 180° (3x) 1 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - F 120° (2x) 70 37 12 8 3 1 3 2 8 0 0 0 0
10 Blockade - Sand Blockade 2 180° (3x) 1 1 0 0 0 0 1 0 0 0 0 0 0
11 Hex Map - N 0° (0x) 49 37 18 9 0 0 10 0 0 0 0 0 0
12 Blockade - Water Blockade 4 180° (3x) 1 1 0 1 0 0 0 0 0 0 0 0 0
13 Hex Map - K 240° (4x) 62 37 33 1 0 0 1 2 0 0 0 0 0
14 Ending - Water 30° (1x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 475 283 145
51%
54
19%
15
5%
5
2%
42
15%
7
2%
15
5%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 43.0
2 Blockade - Rubble Blockade 6 (479, -181) 300° (5x) on top -
3 Hex Map - G (594, -78) 300° (5x) 120° 70.0
4 Blockade - Rubble Blockade 3 (889, -571) 300° (5x) on top -
5 Hex Map - I (1004, -468) 240° (4x) 80.0
6 16 Space Strip - P (1205, 40) 120° (2x) 26.0
7 Hex Map - D (1230, 548) 180° (3x) 69.0
8 Blockade - Jungle Blockade 1 (1318, 566) 180° (3x) on top -
9 Hex Map - F (1186, 1091) 120° (2x) 70.0
10 Blockade - Sand Blockade 2 (1638, 1109) 180° (3x) on top -
11 Hex Map - N (1506, 1634) 0° (0x) 49.0
12 Blockade - Water Blockade 4 (1958, 1652) 180° (3x) on top -
13 Hex Map - K (1826, 2177) 240° (4x) 30° 62.0
14 Ending - Water (2011, 2499) 30° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → G Starting - A 120° Hex Map - G 300° 3 4
2 G → I Hex Map - G 120° Hex Map - I 300° 3 4
3 I → P Hex Map - I 16 Space Strip - P 180° 3 6
4 P → D 16 Space Strip - P Hex Map - D 180° 3 5
5 D → F Hex Map - D Hex Map - F 180° 7 9
6 F → R Hex Map - F 300° 16 Space Strip - R 120° 4 7
7 F → N Hex Map - F Hex Map - N 180° 1 2
8 N → K Hex Map - N Hex Map - K 180° 1 2
9 K → Water Hex Map - K 30° Ending - Water 240° 3 7


Generated with v8.1.8