Show QR Code with a link to this game setup

Setup for 3-Player a Game of Quest for El Dorado

Generated on 3/22/2026 10:04:26 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=e502ca54e4774d36b1b82e148a09fa74

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spot
White 1 (Starting player)
Blue 2
Red 3
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 5 blockades
Map Traverse Score: 350
Difficulty: Very Difficult
Map Difficulty Score: 252.8

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
A Player 1 - White Player 2 - Blue Player 3 - Red Player Number J Rubble Blockade 6 F Sand Blockade 2 K Jungle Blockade 1 N Jungle Blockade 5 H Water Blockade 4 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 43 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Rubble Blockade 6 300° (5x) 2 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - J 180° (3x) 59 37 6 9 1 1 10 1 9 0 0 0 0
4 Blockade - Sand Blockade 2 0° (0x) 1 1 0 0 0 0 1 0 0 0 0 0 0
5 Hex Map - F 0° (0x) 70 37 12 8 3 1 3 2 8 0 0 0 0
6 Blockade - Jungle Blockade 1 60° (1x) 1 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - K 120° (2x) 62 37 33 1 0 0 1 2 0 0 0 0 0
8 Blockade - Jungle Blockade 5 60° (1x) 2 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - N 240° (4x) 49 37 18 9 0 0 10 0 0 0 0 0 0
10 Blockade - Water Blockade 4 60° (1x) 1 1 0 1 0 0 0 0 0 0 0 0 0
11 Hex Map - H 300° (5x) 60 37 12 10 0 1 14 0 0 0 0 0 0
12 Ending - Jungle 270° (5x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 350 230 112
49%
41
18%
5
2%
4
2%
44
19%
6
3%
18
8%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 43.0
2 Blockade - Rubble Blockade 6 (525, -103) 300° (5x) on top -
3 Hex Map - J (640, 0) 180° (3x) 180° 59.0
4 Blockade - Sand Blockade 2 (1089, -518) 0° (0x) on top -
5 Hex Map - F (957, -543) 0° (0x) 240° 70.0
6 Blockade - Jungle Blockade 1 (969, -1117) 60° (1x) on top -
7 Hex Map - K (594, -1010) 120° (2x) 240° 62.0
8 Blockade - Jungle Blockade 5 (376, -1194) 60° (1x) on top -
9 Hex Map - N (1, -1087) 240° (4x) 240° 49.0
10 Blockade - Water Blockade 4 (13, -1661) 60° (1x) on top -
11 Hex Map - H (-362, -1554) 300° (5x) 270° 60.0
12 Ending - Jungle (-732, -1554) 270° (5x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → J Starting - A 120° Hex Map - J 300° 1 2
2 J → F Hex Map - J 180° Hex Map - F 1 2
3 F → K Hex Map - F 240° Hex Map - K 60° 3 5
4 K → N Hex Map - K 240° Hex Map - N 60° 3 4
5 N → H Hex Map - N 240° Hex Map - H 60° 3 5
6 H → Jungle Hex Map - H 270° Ending - Jungle 120° 3 8


Generated with v11.1.4