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Setup for 2 Player a Game of Quest for El Dorado

Generated on 6/14/2025 3:14:19 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=e521d3a62a1b424d9878d32af18d2112

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Player Setup

Player Color Starting Spots
Yellow 1 & 3 (Starting player)
Red 2 & 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles
Map Traverse Score: 449
Difficulty: Difficult
Map Difficulty Score: 198.3

9 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
A Player 1 - Yellow Player 2 - Red Player 3 - Yellow Player 4 - Red Player Number H D M K E Q P Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 43 37 26 3 1 1 5 1 0 0 0 0 0
2 Hex Map - H 240° (4x) 60 37 12 10 0 1 14 0 0 0 0 0 0
3 Hex Map - D 300° (5x) 69 37 19 11 3 1 3 0 0 0 0 0 0
4 Hex Map - M 300° (5x) 92 37 18 4 8 1 2 1 3 0 0 0 0
5 Hex Map - K 60° (1x) 62 37 33 1 0 0 1 2 0 0 0 0 0
6 Hex Map - E 0° (0x) 71 37 15 4 4 1 4 1 8 0 0 0 0
7 16 Space Strip - Q 300° (5x) 26 16 7 3 0 0 3 0 3 0 0 0 0
8 16 Space Strip - P 300° (5x) 26 16 2 12 0 0 0 0 2 0 0 0 0
9 Ending - Water 330° (6x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 449 257 132
51%
51
20%
16
6%
5
2%
32
12%
5
2%
16
6%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 43.0
2 Hex Map - H (502, -234) 240° (4x) 120° 60.0
3 Hex Map - D (1050, -390) 300° (5x) 69.0
4 Hex Map - M (1006, 153) 300° (5x) 92.0
5 Hex Map - K (962, 696) 60° (1x) 300° 62.0
6 Hex Map - E (506, 1008) 0° (0x) 300° 71.0
7 16 Space Strip - Q (72, 1048) 300° (5x) 300° 26.0
8 16 Space Strip - P (-248, 968) 300° (5x) 330° 26.0
9 Ending - Water (-281, 1248) 330° (6x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → H Starting - A 120° Hex Map - H 300° 7 11
2 H → D Hex Map - H 120° Hex Map - D 300° 4 7
3 D → M Hex Map - D Hex Map - M 180° 3 5
4 M → K Hex Map - M Hex Map - K 180° 4 8
5 K → E Hex Map - K 300° Hex Map - E 120° 7 11
6 E → Q Hex Map - E 300° 16 Space Strip - Q 120° 5 7
7 Q → P 16 Space Strip - Q 300° 16 Space Strip - P 120° 5 9
8 P → Water 16 Space Strip - P 330° Ending - Water 180° 3 9


Generated with v6.9.3