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Setup for 2-Player a Game of Quest for El Dorado

Generated on 3/26/2026 2:07:17 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=e591338a94d74562b65fd3f2a6786142

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Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
Yellow 2 & 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 10 tiles + tavern + 28 cave tokens in stacks of 4
Map Traverse Score: 556
Difficulty: Difficult
Map Difficulty Score: 200.0

11 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 7 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave 
B Player 1 - Blue Player 2 - Yellow Player 3 - Blue Player 4 - Yellow Player Number S M V W K J O G Jungle Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Hex Map - S 0° (0x) 55 37 11 8 0 1 11 1 0 2 3 0 0
3 Hex Map - M 180° (3x) 91 37 18 4 8 1 2 1 3 0 0 0 0
4 Hex Map - V 120° (2x) 73 37 6 22 3 1 0 1 0 4 0 0 0
5 Hex Map - W 60° (1x) 73 37 11 8 3 1 4 0 1 7 2 0 0
6 Hex Map - K 300° (5x) 62 37 33 1 0 0 1 2 0 0 0 0 0
7 Hex Map - J 60° (1x) 58 37 6 9 1 1 10 1 9 0 0 0 0
8 16 Space Strip - O 60° (1x) 38 16 3 2 3 0 4 0 4 0 0 0 0
9 Hex Map - G 120° (2x) 69 37 17 0 3 1 13 1 2 0 0 0 0
10 Ending - Jungle 90° (2x) 0 3 3 0 0 0 0 0 0 0 0 0 0
11 Tavern - Sand 0° (0x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 556 318 135
42%
58
18%
21
7%
7
2%
52
16%
8
3%
19
6%
13
4%
5
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Hex Map - S (501, 233) 0° (0x) 120°, 0° 55.0
3 Hex Map - M (957, -79) 180° (3x) 60° 91.0
4 Hex Map - V (1412, 232) 120° (2x) 120° 73.0
5 Hex Map - W (1868, -80) 60° (1x) 60° 73.0
6 Hex Map - K (2369, 153) 300° (5x) 120° 62.0
7 Hex Map - J (2871, -81) 60° (1x) 60° 58.0
8 16 Space Strip - O (3213, 112) 60° (1x) 60° 38.0
9 Hex Map - G (3516, 381) 120° (2x) 90° 69.0
10 Ending - Jungle (3886, 381) 90° (2x) - -
11 Tavern - Sand (501, 583) 0° (0x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → S Starting - B 60° Hex Map - S 240° 7 9
2 S → M Hex Map - S 120° Hex Map - M 300° 6 8
3 M → V Hex Map - M 60° Hex Map - V 240° 4 7
4 V → W Hex Map - V 120° Hex Map - W 300° 5 8
5 S → Sand Hex Map - S Tavern - Sand 180° 6 8
6 W → K Hex Map - W 60° Hex Map - K 240° 6 9
7 K → J Hex Map - K 120° Hex Map - J 300° 7 10
8 J → O Hex Map - J 60° 16 Space Strip - O 240° 8 10
9 O → G 16 Space Strip - O 60° Hex Map - G 240° 7 10
10 G → Jungle Hex Map - G 90° Ending - Jungle 300° 3 6


Generated with v11.1.4