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Setup for 4-Player a Game of Quest for El Dorado

Generated on 4/18/2026 1:58:30 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=e66e32968529439f8d4963e8fc573d3f

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Player Setup

Player Color Starting Spot
White 1 (Starting player)
Red 2
Yellow 3
Blue 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 6 tiles + 3 blockades + tavern + 20 cave tokens in stacks of 4
Map Traverse Score: 283
Difficulty: Moderate
Map Difficulty Score: 138.1

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
B Player 1 - White Player 2 - Red Player 3 - Yellow Player 4 - Blue Player Number T Jungle Blockade 1 X Water Blockade 4 V Rubble Blockade 3 P Jungle Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - T 180° (3x) 75 37 6 6 3 2 9 1 0 10 0 0 0
4 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
5 Hex Map - X 240° (4x) 69 37 15 7 0 1 3 1 0 7 3 0 0
6 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - V 60° (1x) 73 37 6 22 3 1 0 1 0 4 0 0 0
8 16 Space Strip - P 240° (4x) 26 16 2 12 0 0 0 0 2 0 0 0 0
9 Ending - Jungle 330° (6x) 0 3 3 0 0 0 0 0 0 0 0 0 0
10 Tavern - Sand 180° (3x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 283 173 60
35%
52
30%
6
3%
5
3%
19
11%
4
2%
3
2%
21
12%
3
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Blockade - Jungle Blockade 1 (299, 6) 240° (4x) on top -
3 Hex Map - T (409, 389) 180° (3x) 120°, 180° 75.0
4 Blockade - Water Blockade 4 (842, 130) 300° (5x) on top -
5 Hex Map - X (957, 233) 240° (4x) 60° 69.0
6 Blockade - Rubble Blockade 3 (1394, 5) 240° (4x) on top -
7 Hex Map - V (1504, 388) 60° (1x) 73.0
8 16 Space Strip - P (1480, 893) 240° (4x) 330° 26.0
9 Ending - Jungle (1315, 1175) 330° (6x) - -
10 Tavern - Sand (409, 39) 180° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → T Starting - B 60° Hex Map - T 240° 3 5
2 T → X Hex Map - T 120° Hex Map - X 300° 5 8
3 X → V Hex Map - X 60° Hex Map - V 240° 5 14
4 V → P Hex Map - V 16 Space Strip - P 180° 4 8
5 T → Sand Hex Map - T 180° Tavern - Sand 6 7
6 P → Jungle 16 Space Strip - P 330° Ending - Jungle 180° 3 8


Generated with v11.1.6