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Setup for 2-Player a Game of Quest for El Dorado

Generated on 8/2/2026 8:56:28 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=e7269b7b2cd74459b3731c96d6fedba2

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Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
Yellow 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 3 blockades + 16 cave tokens in stacks of 4
Map Traverse Score: 347
Difficulty: Easy
Map Difficulty Score: 112.8

11 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave Cave Cave Cave 
B Player 1 - Blue Player 2 - Yellow Player 3 - Blue Player 4 - Yellow Player Number J Rubble Blockade 6 F Water Blockade 4 H Sand Blockade 2 O N R Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Rubble Blockade 6 300° (5x) 2 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - J 300° (5x) 58 37 6 9 1 1 10 1 9 0 0 0 0
4 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
5 Hex Map - F 240° (4x) 69 37 12 8 3 1 3 2 8 0 0 0 0
6 Blockade - Sand Blockade 2 0° (0x) 1 1 0 0 0 0 1 0 0 0 0 0 0
7 Hex Map - H 180° (3x) 59 37 12 10 0 1 14 0 0 0 0 0 0
8 16 Space Strip - O 300° (5x) 38 16 3 2 3 0 4 0 4 0 0 0 0
9 Hex Map - N 240° (4x) 49 37 18 9 0 0 10 0 0 0 0 0 0
10 16 Space Strip - R 180° (3x) 33 16 6 0 3 0 6 1 0 0 0 0 0
11 Ending - Water 30° (1x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 347 223 84
38%
46
21%
10
4%
4
2%
52
23%
5
2%
22
10%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Blockade - Rubble Blockade 6 (387, -337) 300° (5x) on top -
3 Hex Map - J (502, -234) 300° (5x) 120° 58.0
4 Blockade - Water Blockade 4 (889, -571) 300° (5x) on top -
5 Hex Map - F (1004, -468) 240° (4x) 180° 69.0
6 Blockade - Sand Blockade 2 (1089, -986) 0° (0x) on top -
7 Hex Map - H (957, -1011) 180° (3x) 120° 59.0
8 16 Space Strip - O (1387, -1049) 300° (5x) 60° 38.0
9 Hex Map - N (1823, -780) 240° (4x) 49.0
10 16 Space Strip - R (1824, -390) 180° (3x) 30° 33.0
11 Ending - Water (2054, -223) 30° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → J Starting - B 120° Hex Map - J 300° 7 8
2 J → F Hex Map - J 120° Hex Map - F 300° 7 9
3 F → H Hex Map - F 180° Hex Map - H 7 12
4 H → O Hex Map - H 120° 16 Space Strip - O 300° 5 10
5 O → N 16 Space Strip - O 60° Hex Map - N 240° 4 5
6 N → R Hex Map - N 16 Space Strip - R 180° 6 8
7 R → D 16 Space Strip - R 300° Hex Map - D 120° 4 6
8 R → Water 16 Space Strip - R 30° Ending - Water 240° 3 6


Generated with v11.2.9