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Setup for 2-Player a Game of Quest for El Dorado

Generated on 8/30/2026 2:30:24 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=e7560b7506564395847540c2bfd75f4b

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Player Setup

Player Color Starting Spots
Yellow 1 & 3 (Starting player)
Red 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + tavern + 32 cave tokens in stacks of 4
Map Traverse Score: 460
Difficulty: Difficult
Map Difficulty Score: 195.8

9 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 8 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave Cave 
A Player 1 - Yellow Player 2 - Red Player 3 - Yellow Player 4 - Red Player Number U X J E G T Water Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Hex Map - U 180° (3x) 77 37 9 9 4 1 9 0 0 2 3 0 0
3 Hex Map - X 180° (3x) 69 37 15 7 0 1 3 1 0 7 3 0 0
4 Hex Map - J 120° (2x) 58 37 6 9 1 1 10 1 9 0 0 0 0
5 Hex Map - E 120° (2x) 70 37 15 4 4 1 4 1 8 0 0 0 0
6 Hex Map - G 180° (3x) 69 37 17 0 3 1 13 1 2 0 0 0 0
7 Hex Map - T 300° (5x) 75 37 6 6 3 2 9 1 0 10 0 0 0
8 Ending - Water 330° (6x) 0 3 0 3 0 0 0 0 0 0 0 0 0
9 Tavern - Sand 180° (3x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 460 265 94
35%
41
15%
16
6%
8
3%
56
21%
6
2%
19
7%
19
7%
6
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Hex Map - U (548, -156) 180° (3x) 60°, 180° 77.0
3 Hex Map - X (957, 233) 180° (3x) 69.0
4 Hex Map - J (1095, 776) 120° (2x) 60° 58.0
5 Hex Map - E (1642, 931) 120° (2x) 70.0
6 Hex Map - G (1507, 1474) 180° (3x) 69.0
7 Hex Map - T (1372, 2017) 300° (5x) 330° 75.0
8 Ending - Water (1187, 2339) 330° (6x) - -
9 Tavern - Sand (548, -506) 180° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → U Starting - A 120° Hex Map - U 300° 3 5
2 U → X Hex Map - U 60° Hex Map - X 240° 5 8
3 X → J Hex Map - X Hex Map - J 180° 5 12
4 J → E Hex Map - J 60° Hex Map - E 240° 5 6
5 E → G Hex Map - E Hex Map - G 180° 3 4
6 G → T Hex Map - G Hex Map - T 180° 5 6
7 U → Sand Hex Map - U 180° Tavern - Sand 6 7
8 T → Water Hex Map - T 330° Ending - Water 180° 2 4


Generated with v11.2.9