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Setup for 4-Player a Game of Quest for El Dorado

Generated on 7/15/2026 3:24:01 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=e76c2b0343bc4da2a244da563736c02a

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Player Setup

Player Color Starting Spot
Red 1 (Starting player)
Yellow 2
White 3
Blue 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 6 tiles + 4 blockades
Map Traverse Score: 304
Difficulty: Easy
Map Difficulty Score: 90.4

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
B Player 1 - Red Player 2 - Yellow Player 3 - White Player 4 - Blue Player Number N Rubble Blockade 6 K Sand Blockade 2 G Jungle Blockade 1 I Water Blockade 4 Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 38 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Rubble Blockade 6 300° (5x) 2 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - N 240° (4x) 49 37 18 9 0 0 10 0 0 0 0 0 0
4 Blockade - Sand Blockade 2 240° (4x) 1 1 0 0 0 0 1 0 0 0 0 0 0
5 Hex Map - K 180° (3x) 62 37 33 1 0 0 1 2 0 0 0 0 0
6 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - G 300° (5x) 70 37 17 0 3 1 13 1 2 0 0 0 0
8 Blockade - Water Blockade 4 180° (3x) 1 1 0 1 0 0 0 0 0 0 0 0 0
9 Hex Map - I 240° (4x) 80 37 17 6 5 1 6 1 1 0 0 0 0
10 Ending - Water 30° (1x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 304 192 113
59%
24
13%
8
4%
3
2%
35
18%
5
3%
4
2%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 38.0
2 Blockade - Rubble Blockade 6 (433, -259) 300° (5x) on top -
3 Hex Map - N (548, -156) 240° (4x) 60° 49.0
4 Blockade - Sand Blockade 2 (847, -150) 240° (4x) on top -
5 Hex Map - K (957, 233) 180° (3x) 60° 62.0
6 Blockade - Jungle Blockade 1 (1394, 5) 240° (4x) on top -
7 Hex Map - G (1504, 388) 300° (5x) 70.0
8 Blockade - Water Blockade 4 (1774, 406) 180° (3x) on top -
9 Hex Map - I (1642, 931) 240° (4x) 30° 80.0
10 Ending - Water (1827, 1253) 30° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → N Starting - B 120° Hex Map - N 300° 5 6
2 N → K Hex Map - N 60° Hex Map - K 240° 5 8
3 K → G Hex Map - K 60° Hex Map - G 240° 5 9
4 G → I Hex Map - G Hex Map - I 180° 5 6
5 I → Water Hex Map - I 30° Ending - Water 240° 3 6


Generated with v11.2.9