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Setup for 2-Player a Game of Quest for El Dorado

Generated on 10/11/2026 3:50:11 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=e7e91bcc237d46c9bffd034afe6dc24d

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Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
Yellow 2 & 4
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 5 blockades
Map Traverse Score: 429
Difficulty: Difficult
Map Difficulty Score: 193.9

14 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
A Player 1 - Blue Player 2 - Yellow Player 3 - Blue Player 4 - Yellow Player Number K Rubble Blockade 6 E Jungle Blockade 5 P N C Jungle Blockade 1 J Rubble Blockade 3 G Water Blockade 4 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 43 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Rubble Blockade 6 300° (5x) 2 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - K 240° (4x) 62 37 33 1 0 0 1 2 0 0 0 0 0
4 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - E 240° (4x) 71 37 15 4 4 1 4 1 8 0 0 0 0
6 16 Space Strip - P 240° (4x) 26 16 2 12 0 0 0 0 2 0 0 0 0
7 Hex Map - N 180° (3x) 49 37 18 9 0 0 10 0 0 0 0 0 0
8 Blockade - Jungle Blockade 1 180° (3x) 1 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - C 180° (3x) 42 37 6 12 0 1 9 0 9 0 0 0 0
10 Blockade - Rubble Blockade 3 180° (3x) 1 1 0 0 0 0 0 0 1 0 0 0 0
11 Hex Map - J 300° (5x) 59 37 6 9 1 1 10 1 9 0 0 0 0
12 Blockade - Water Blockade 4 180° (3x) 1 1 0 1 0 0 0 0 0 0 0 0 0
13 Hex Map - G 180° (3x) 70 37 17 0 3 1 13 1 2 0 0 0 0
14 Ending - Jungle 330° (6x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 429 283 128
45%
51
18%
9
3%
5
2%
52
18%
6
2%
32
11%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 43.0
2 Blockade - Rubble Blockade 6 (341, -415) 300° (5x) on top -
3 Hex Map - K (456, -312) 240° (4x) 120° 62.0
4 Blockade - Jungle Blockade 5 (843, -649) 300° (5x) on top -
5 Hex Map - E (958, -546) 240° (4x) 120° 71.0
6 16 Space Strip - P (1392, -821) 240° (4x) 60° 26.0
7 Hex Map - N (1603, -396) 180° (3x) 0° 49.0
8 Blockade - Jungle Blockade 1 (1873, -378) 180° (3x) on top -
9 Hex Map - C (1741, 147) 180° (3x) 0° 42.0
10 Blockade - Rubble Blockade 3 (2011, 165) 180° (3x) on top -
11 Hex Map - J (1879, 690) 300° (5x) 0° 59.0
12 Blockade - Water Blockade 4 (2240, 708) 180° (3x) on top -
13 Hex Map - G (2108, 1233) 180° (3x) 330° 70.0
14 Ending - Jungle (1923, 1555) 330° (6x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → R Starting - A 120° 16 Space Strip - R 300° 4 5
2 A → K Starting - A 120° Hex Map - K 300° 7 11
3 K → E Hex Map - K 120° Hex Map - E 300° 7 11
4 E → P Hex Map - E 120° 16 Space Strip - P 300° 3 6
5 P → N 16 Space Strip - P 60° Hex Map - N 240° 3 5
6 N → C Hex Map - N 0° Hex Map - C 180° 5 6
7 C → J Hex Map - C 0° Hex Map - J 180° 5 6
8 J → G Hex Map - J 0° Hex Map - G 180° 3 4
9 G → Jungle Hex Map - G 330° Ending - Jungle 180° 3 6


Generated with v11.2.9