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Setup for 2-Player a Game of Quest for El Dorado

Generated on 6/6/2026 3:50:57 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=e7f984f669dc4ac1970c4f6d0ef06faa

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Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
Red 2 & 4
Generate and render a Difficult map.
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 2 blockades + 16 cave tokens in stacks of 4
Map Traverse Score: 381
Difficulty: Very Difficult
Map Difficulty Score: 256.5

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave Cave Cave Cave 
A Player 1 - Blue Player 2 - Red Player 3 - Blue Player 4 - Red Player Number P D G Jungle Blockade 1 R K I Sand Blockade 2 Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 16 Space Strip - P 300° (5x) 26 16 2 12 0 0 0 0 2 0 0 0 0
3 Hex Map - D 240° (4x) 68 37 19 11 3 1 3 0 0 0 0 0 0
4 Blockade - Jungle Blockade 1 120° (2x) 1 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - G 240° (4x) 69 37 17 0 3 1 13 1 2 0 0 0 0
6 16 Space Strip - R 120° (2x) 33 16 6 0 3 0 6 1 0 0 0 0 0
7 Hex Map - K 60° (1x) 62 37 33 1 0 0 1 2 0 0 0 0 0
8 Blockade - Sand Blockade 2 180° (3x) 1 1 0 0 0 0 1 0 0 0 0 0 0
9 Hex Map - I 120° (2x) 79 37 17 6 5 1 6 1 1 0 0 0 0
10 Ending - Water 330° (6x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 381 222 121
55%
36
16%
15
7%
4
2%
35
16%
6
3%
5
2%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 16 Space Strip - P (384, 352) 300° (5x) 60° 26.0
3 Hex Map - D (912, 465) 240° (4x) 300° 68.0
4 Blockade - Jungle Blockade 1 (835, 390) 120° (2x) on top -
5 Hex Map - G (456, 777) 240° (4x) 300° 69.0
6 16 Space Strip - R (68, 895) 120° (2x) 33.0
7 Hex Map - K (184, 1403) 60° (1x) 62.0
8 Blockade - Sand Blockade 2 (272, 1421) 180° (3x) on top -
9 Hex Map - I (140, 1946) 120° (2x) 330° 79.0
10 Ending - Water (-45, 2268) 330° (6x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → P Starting - A 60° 16 Space Strip - P 240° 4 7
2 P → D 16 Space Strip - P 60° Hex Map - D 240° 1 4
3 D → G Hex Map - D 300° Hex Map - G 120° 4 6
4 G → E Hex Map - G 240° Hex Map - E 60° 7 8
5 G → R Hex Map - G 300° 16 Space Strip - R 120° 5 7
6 R → K 16 Space Strip - R Hex Map - K 180° 4 5
7 K → I Hex Map - K Hex Map - I 180° 6 8
8 I → Water Hex Map - I 330° Ending - Water 180° 3 9


Generated with v11.2.6