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Setup for 4-Player a Game of Quest for El Dorado

Generated on 8/4/2026 12:17:49 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=e801fc2a48bc414f93c711598a613631

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
Red 2
White 3
Blue 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + tavern + 28 cave tokens in stacks of 4
Map Traverse Score: 462
Difficulty: Difficult
Map Difficulty Score: 211.7

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 7 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave 
B Player 1 - Yellow Player 2 - Red Player 3 - White Player 4 - Blue Player Number K T V X Q C I Jungle Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Hex Map - K 120° (2x) 62 37 33 1 0 0 1 2 0 0 0 0 0
3 Hex Map - T 240° (4x) 75 37 6 6 3 2 9 1 0 10 0 0 0
4 Hex Map - V 180° (3x) 73 37 6 22 3 1 0 1 0 4 0 0 0
5 Hex Map - X 300° (5x) 69 37 15 7 0 1 3 1 0 7 3 0 0
6 16 Space Strip - Q 240° (4x) 26 16 7 3 0 0 3 0 3 0 0 0 0
7 Hex Map - C 60° (1x) 41 37 6 12 0 1 9 0 9 0 0 0 0
8 Hex Map - I 120° (2x) 79 37 17 6 5 1 6 1 1 0 0 0 0
9 Ending - Jungle 270° (5x) 0 3 3 0 0 0 0 0 0 0 0 0 0
10 Tavern - Rubble 60° (1x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 462 281 120
43%
61
22%
11
4%
7
2%
35
12%
7
2%
16
6%
21
7%
3
1%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Hex Map - K (502, -234) 120° (2x) 180°, 60° 62.0
3 Hex Map - T (546, -777) 240° (4x) 240° 75.0
4 Hex Map - V (45, -1010) 180° (3x) 240° 73.0
5 Hex Map - X (-410, -1321) 300° (5x) 240° 69.0
6 16 Space Strip - Q (-707, -1596) 240° (4x) 240° 26.0
7 Hex Map - C (-997, -1873) 60° (1x) 240° 41.0
8 Hex Map - I (-1498, -2106) 120° (2x) 270° 79.0
9 Ending - Jungle (-1868, -2106) 270° (5x) - -
10 Tavern - Rubble (802, -56) 60° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → K Starting - B 120° Hex Map - K 300° 7 10
2 K → T Hex Map - K 180° Hex Map - T 5 11
3 T → V Hex Map - T 240° Hex Map - V 60° 5 7
4 V → X Hex Map - V 240° Hex Map - X 60° 7 12
5 K → Rubble Hex Map - K 60° Tavern - Rubble 240° 6 8
6 X → Q Hex Map - X 240° 16 Space Strip - Q 60° 7 13
7 Q → C 16 Space Strip - Q 240° Hex Map - C 60° 7 8
8 C → I Hex Map - C 240° Hex Map - I 60° 7 8
9 I → Jungle Hex Map - I 270° Ending - Jungle 120° 3 6


Generated with v11.2.9