Show QR Code with a link to this game setup

Setup for 2 Player a Game of Quest for El Dorado

Generated on 12/26/2025 4:53:26 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=e8a40210756140a1bf3ced2cba61ec7c

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spots
Red 1 & 3 (Starting player)
Yellow 2 & 4
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 6 blockades + tavern + 28 cave tokens in stacks of 4
Map Traverse Score: 491
Difficulty: Very Difficult
Map Difficulty Score: 246.2

16 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 7 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave 
B Player 1 - Red Player 2 - Yellow Player 3 - Red Player 4 - Yellow Player Number T Jungle Blockade 1 X Water Blockade 4 D Rubble Blockade 6 K Rubble Blockade 3 U Sand Blockade 2 F Jungle Blockade 5 P Jungle Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - T 240° (4x) 75 37 6 6 3 2 9 1 0 10 0 0 0
4 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
5 Hex Map - X 240° (4x) 69 37 15 7 0 1 3 1 0 7 3 0 0
6 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - D 0° (0x) 68 37 19 11 3 1 3 0 0 0 0 0 0
8 Blockade - Rubble Blockade 3 180° (3x) 1 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - K 300° (5x) 62 37 33 1 0 0 1 2 0 0 0 0 0
10 Blockade - Sand Blockade 2 180° (3x) 1 1 0 0 0 0 1 0 0 0 0 0 0
11 Hex Map - U 120° (2x) 77 37 9 9 4 1 9 0 0 2 3 0 0
12 Blockade - Jungle Blockade 5 180° (3x) 2 1 1 0 0 0 0 0 0 0 0 0 0
13 Hex Map - F 60° (1x) 69 37 12 8 3 1 3 2 8 0 0 0 0
14 16 Space Strip - P 180° (3x) 26 16 2 12 0 0 0 0 2 0 0 0 0
15 Ending - Jungle 270° (5x) 0 3 3 0 0 0 0 0 0 0 0 0 0
16 Tavern - Rubble 300° (5x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 491 287 128
45%
59
21%
13
5%
7
2%
33
11%
7
2%
15
5%
19
7%
6
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Blockade - Jungle Blockade 1 (345, -72) 240° (4x) on top -
3 Hex Map - T (455, 311) 240° (4x) 120°, 300° 75.0
4 Blockade - Water Blockade 4 (888, 52) 300° (5x) on top -
5 Hex Map - X (1003, 155) 240° (4x) 60° 69.0
6 Blockade - Rubble Blockade 6 (1394, 5) 240° (4x) on top -
7 Hex Map - D (1504, 388) 0° (0x) 68.0
8 Blockade - Rubble Blockade 3 (1683, 406) 180° (3x) on top -
9 Hex Map - K (1551, 931) 300° (5x) 62.0
10 Blockade - Sand Blockade 2 (1730, 949) 180° (3x) on top -
11 Hex Map - U (1598, 1474) 120° (2x) 77.0
12 Blockade - Jungle Blockade 5 (1504, 1492) 180° (3x) on top -
13 Hex Map - F (1372, 2017) 60° (1x) 300° 69.0
14 16 Space Strip - P (1012, 2407) 180° (3x) 270° 26.0
15 Ending - Jungle (685, 2407) 270° (5x) - -
16 Tavern - Rubble (155, 489) 300° (5x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → T Starting - B 60° Hex Map - T 240° 7 8
2 T → X Hex Map - T 120° Hex Map - X 300° 5 8
3 X → D Hex Map - X 60° Hex Map - D 240° 7 14
4 D → K Hex Map - D Hex Map - K 180° 5 13
5 K → U Hex Map - K Hex Map - U 180° 5 11
6 T → Rubble Hex Map - T 300° Tavern - Rubble 120° 4 7
7 U → F Hex Map - U Hex Map - F 180° 5 7
8 F → P Hex Map - F 300° 16 Space Strip - P 120° 3 6
9 P → Jungle 16 Space Strip - P 270° Ending - Jungle 120° 3 8


Generated with v8.1.8