Show QR Code with a link to this game setup

Setup for 4-Player a Game of Quest for El Dorado

Generated on 6/28/2026 10:24:35 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=ea11e39182654edb8828cf74898a77eb

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spot
White 1 (Starting player)
Blue 2
Yellow 3
Red 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 6 blockades + tavern
Map Traverse Score: 520
Difficulty: Very Difficult
Map Difficulty Score: 327.2

16 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
A Player 1 - White Player 2 - Blue Player 3 - Yellow Player 4 - Red Player Number X Rubble Blockade 6 U Sand Blockade 2 H Jungle Blockade 5 K Rubble Blockade 3 C Jungle Blockade 1 T Water Blockade 4 I Jungle Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 43 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
3 Hex Map - X 120° (2x) 70 37 15 7 0 1 3 1 0 7 3 0 0
4 Blockade - Sand Blockade 2 300° (5x) 1 1 0 0 0 0 1 0 0 0 0 0 0
5 Hex Map - U 240° (4x) 78 37 9 9 4 1 9 0 0 2 3 0 0
6 Blockade - Jungle Blockade 5 180° (3x) 2 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - H 180° (3x) 60 37 12 10 0 1 14 0 0 0 0 0 0
8 Blockade - Rubble Blockade 3 180° (3x) 1 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - K 0° (0x) 62 37 33 1 0 0 1 2 0 0 0 0 0
10 Blockade - Jungle Blockade 1 180° (3x) 1 1 1 0 0 0 0 0 0 0 0 0 0
11 Hex Map - C 180° (3x) 42 37 6 12 0 1 9 0 9 0 0 0 0
12 Blockade - Water Blockade 4 120° (2x) 1 1 0 1 0 0 0 0 0 0 0 0 0
13 Hex Map - T 300° (5x) 77 37 6 6 3 2 9 1 0 10 0 0 0
14 Hex Map - I 0° (0x) 80 37 17 6 5 1 6 1 1 0 0 0 0
15 Ending - Jungle 210° (4x) 0 3 3 0 0 0 0 0 0 0 0 0 0
16 Tavern - Sand 180° (3x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 520 308 129
42%
55
18%
13
4%
8
3%
60
19%
6
2%
12
4%
19
6%
6
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 43.0
2 Blockade - Rubble Blockade 6 (299, 6) 240° (4x) on top -
3 Hex Map - X (409, 389) 120° (2x) 120°, 180° 70.0
4 Blockade - Sand Blockade 2 (842, 130) 300° (5x) on top -
5 Hex Map - U (957, 233) 240° (4x) 78.0
6 Blockade - Jungle Blockade 5 (1227, 251) 180° (3x) on top -
7 Hex Map - H (1095, 776) 180° (3x) 60.0
8 Blockade - Rubble Blockade 3 (1092, 794) 180° (3x) on top -
9 Hex Map - K (960, 1319) 0° (0x) 62.0
10 Blockade - Jungle Blockade 1 (1230, 1337) 180° (3x) on top -
11 Hex Map - C (1098, 1862) 180° (3x) 300° 42.0
12 Blockade - Water Blockade 4 (1067, 1865) 120° (2x) on top -
13 Hex Map - T (688, 2252) 300° (5x) 240° 77.0
14 Hex Map - I (141, 2097) 0° (0x) 210° 80.0
15 Ending - Jungle (-44, 1775) 210° (4x) - -
16 Tavern - Sand (409, 39) 180° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → X Starting - A 60° Hex Map - X 240° 5 6
2 X → U Hex Map - X 120° Hex Map - U 300° 5 11
3 U → H Hex Map - U Hex Map - H 180° 5 10
4 H → K Hex Map - H Hex Map - K 180° 5 11
5 K → C Hex Map - K Hex Map - C 180° 5 8
6 C → T Hex Map - C 300° Hex Map - T 120° 5 6
7 T → I Hex Map - T 240° Hex Map - I 60° 3 4
8 X → Sand Hex Map - X 180° Tavern - Sand 6 9
9 I → Jungle Hex Map - I 210° Ending - Jungle 60° 3 9


Generated with v11.2.8