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Setup for 4 Player a Game of Quest for El Dorado

Generated on 12/7/2025 2:04:46 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=ea6e1613e9b54445a5a581167fd487fa

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
White 2
Red 3
Blue 4
Generate and render a Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 5 blockades + 20 cave tokens in stacks of 4
Map Traverse Score: 359
Difficulty: Very Difficult
Map Difficulty Score: 263.1

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
A Player 1 - Yellow Player 2 - White Player 3 - Red Player 4 - Blue Player Number C Jungle Blockade 5 M Sand Blockade 2 K Jungle Blockade 1 J Water Blockade 4 H Rubble Blockade 3 Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - C 120° (2x) 41 37 6 12 0 1 9 0 9 0 0 0 0
4 Blockade - Sand Blockade 2 300° (5x) 1 1 0 0 0 0 1 0 0 0 0 0 0
5 Hex Map - M 300° (5x) 91 37 18 4 8 1 2 1 3 0 0 0 0
6 Blockade - Jungle Blockade 1 300° (5x) 1 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - K 300° (5x) 62 37 33 1 0 0 1 2 0 0 0 0 0
8 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
9 Hex Map - J 60° (1x) 58 37 6 9 1 1 10 1 9 0 0 0 0
10 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
11 Hex Map - H 240° (4x) 59 37 12 10 0 1 14 0 0 0 0 0 0
12 Ending - Water 30° (1x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 359 230 103
45%
43
19%
10
4%
5
2%
42
18%
5
2%
22
10%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Blockade - Jungle Blockade 5 (479, -181) 300° (5x) on top -
3 Hex Map - C (594, -78) 120° (2x) 120° 41.0
4 Blockade - Sand Blockade 2 (1073, -259) 300° (5x) on top -
5 Hex Map - M (1188, -156) 300° (5x) 120° 91.0
6 Blockade - Jungle Blockade 1 (1483, -649) 300° (5x) on top -
7 Hex Map - K (1598, -546) 300° (5x) 120° 62.0
8 Blockade - Water Blockade 4 (2031, -805) 300° (5x) on top -
9 Hex Map - J (2146, -702) 60° (1x) 60° 58.0
10 Blockade - Rubble Blockade 3 (2629, -1008) 240° (4x) on top -
11 Hex Map - H (2739, -625) 240° (4x) 30° 59.0
12 Ending - Water (2924, -303) 30° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → C Starting - A 120° Hex Map - C 300° 3 4
2 C → M Hex Map - C 120° Hex Map - M 300° 3 4
3 M → K Hex Map - M 120° Hex Map - K 300° 5 8
4 K → J Hex Map - K 120° Hex Map - J 300° 5 8
5 J → R Hex Map - J 120° 16 Space Strip - R 300° 1 2
6 J → H Hex Map - J 60° Hex Map - H 240° 3 6
7 H → Water Hex Map - H 30° Ending - Water 240° 3 9


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