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Setup for 4-Player a Game of Quest for El Dorado

Generated on 5/30/2026 10:48:24 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=ea938e9359fc4245aa0df5edb4c41baa

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Player Setup

Player Color Starting Spot
Red 1 (Starting player)
Yellow 2
White 3
Blue 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + tavern + 32 cave tokens in stacks of 4
Map Traverse Score: 468
Difficulty: Very Difficult
Map Difficulty Score: 244.0

9 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 8 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave Cave 
B Player 1 - Red Player 2 - Yellow Player 3 - White Player 4 - Blue Player Number U W F G D T Water Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Hex Map - U 300° (5x) 77 37 9 9 4 1 9 0 0 2 3 0 0
3 Hex Map - W 240° (4x) 73 37 11 8 3 1 4 0 1 7 2 0 0
4 Hex Map - F 180° (3x) 69 37 12 8 3 1 3 2 8 0 0 0 0
5 Hex Map - G 60° (1x) 69 37 17 0 3 1 13 1 2 0 0 0 0
6 Hex Map - D 120° (2x) 68 37 19 11 3 1 3 0 0 0 0 0 0
7 Hex Map - T 240° (4x) 75 37 6 6 3 2 9 1 0 10 0 0 0
8 Ending - Water 90° (2x) 0 3 0 3 0 0 0 0 0 0 0 0 0
9 Tavern - Sand 180° (3x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 468 265 101
38%
49
18%
19
7%
8
3%
48
18%
5
2%
11
4%
19
7%
5
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Hex Map - U (456, -312) 300° (5x) 60°, 180° 77.0
3 Hex Map - W (957, -79) 240° (4x) 73.0
4 Hex Map - F (913, 464) 180° (3x) 60° 69.0
5 Hex Map - G (1414, 697) 60° (1x) 120° 69.0
6 Hex Map - D (1870, 385) 120° (2x) 60° 68.0
7 Hex Map - T (2371, 618) 240° (4x) 90° 75.0
8 Ending - Water (2741, 618) 90° (2x) - -
9 Tavern - Sand (456, -662) 180° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → U Starting - B 120° Hex Map - U 300° 7 8
2 U → W Hex Map - U 60° Hex Map - W 240° 5 8
3 W → F Hex Map - W Hex Map - F 180° 2 7
4 F → G Hex Map - F 60° Hex Map - G 240° 7 8
5 G → D Hex Map - G 120° Hex Map - D 300° 7 9
6 D → T Hex Map - D 60° Hex Map - T 240° 7 10
7 U → Sand Hex Map - U 180° Tavern - Sand 6 7
8 T → Water Hex Map - T 90° Ending - Water 300° 3 6


Generated with v11.2.6