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Setup for 3-Player a Game of Quest for El Dorado

Generated on 4/9/2026 12:59:50 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=eb461cf3ae06478da177c847132f5ad7

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Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
Red 2
Blue 3
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + 4 blockades + 20 cave tokens in stacks of 4
Map Traverse Score: 419
Difficulty: Moderate
Map Difficulty Score: 138.7

12 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave Cave Cave Cave Cave 
B Player 1 - Yellow Player 2 - Red Player 3 - Blue Player Number H Jungle Blockade 5 M Water Blockade 4 K Rubble Blockade 3 Q E D Rubble Blockade 6 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - H 120° (2x) 59 37 12 10 0 1 14 0 0 0 0 0 0
4 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
5 Hex Map - M 240° (4x) 91 37 18 4 8 1 2 1 3 0 0 0 0
6 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - K 120° (2x) 62 37 33 1 0 0 1 2 0 0 0 0 0
8 16 Space Strip - Q 180° (3x) 26 16 7 3 0 0 3 0 3 0 0 0 0
9 Hex Map - E 180° (3x) 70 37 15 4 4 1 4 1 8 0 0 0 0
10 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
11 Hex Map - D 240° (4x) 68 37 19 11 3 1 3 0 0 0 0 0 0
12 Ending - Jungle 30° (1x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 419 245 135
55%
38
16%
15
6%
5
2%
31
13%
5
2%
16
7%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Blockade - Jungle Blockade 5 (341, -415) 300° (5x) on top -
3 Hex Map - H (456, -312) 120° (2x) 60° 59.0
4 Blockade - Water Blockade 4 (801, -384) 240° (4x) on top -
5 Hex Map - M (911, -1) 240° (4x) 60° 91.0
6 Blockade - Rubble Blockade 3 (1302, -151) 240° (4x) on top -
7 Hex Map - K (1412, 232) 120° (2x) 62.0
8 16 Space Strip - Q (1413, 622) 180° (3x) 26.0
9 Hex Map - E (1503, 1010) 180° (3x) 60° 70.0
10 Blockade - Rubble Blockade 6 (1894, 860) 240° (4x) on top -
11 Hex Map - D (2004, 1243) 240° (4x) 30° 68.0
12 Ending - Jungle (2189, 1565) 30° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → H Starting - B 120° Hex Map - H 300° 7 11
2 H → M Hex Map - H 60° Hex Map - M 240° 7 11
3 M → K Hex Map - M 60° Hex Map - K 240° 7 9
4 K → Q Hex Map - K 16 Space Strip - Q 180° 8 14
5 Q → E 16 Space Strip - Q Hex Map - E 180° 7 10
6 E → D Hex Map - E 60° Hex Map - D 240° 4 9
7 D → Jungle Hex Map - D 30° Ending - Jungle 240° 3 7


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