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Setup for 2-Player a Game of Quest for El Dorado

Generated on 8/31/2026 5:38:14 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=ecf489c3c54446b3864cdd1ded3d71f1

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Player Setup

Player Color Starting Spots
Yellow 1 & 3 (Starting player)
Blue 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 8 tiles + tavern
Map Traverse Score: 395
Difficulty: Moderate
Map Difficulty Score: 132.2

9 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
B Player 1 - Yellow Player 2 - Blue Player 3 - Yellow Player 4 - Blue Player Number V W N E S R Jungle Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 38 37 27 4 0 1 4 1 0 0 0 0 0
2 Hex Map - V 300° (5x) 74 37 6 22 3 1 0 1 0 4 0 0 0
3 Hex Map - W 240° (4x) 74 37 11 8 3 1 4 0 1 7 2 0 0
4 Hex Map - N 180° (3x) 49 37 18 9 0 0 10 0 0 0 0 0 0
5 Hex Map - E 240° (4x) 71 37 15 4 4 1 4 1 8 0 0 0 0
6 Hex Map - S 300° (5x) 56 37 11 8 0 1 11 1 0 2 3 0 0
7 16 Space Strip - R 240° (4x) 33 16 6 0 3 0 6 1 0 0 0 0 0
8 Ending - Jungle 30° (1x) 0 3 3 0 0 0 0 0 0 0 0 0 0
9 Tavern - Rubble 180° (3x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 395 244 97
40%
55
23%
13
5%
5
2%
39
16%
5
2%
12
5%
13
5%
5
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 38.0
2 Hex Map - V (502, -234) 300° (5x) 60°, 180° 74.0
3 Hex Map - W (1003, -1) 240° (4x) 74.0
4 Hex Map - N (1050, 542) 180° (3x) 60° 49.0
5 Hex Map - E (1551, 775) 240° (4x) 120° 71.0
6 Hex Map - S (2007, 463) 300° (5x) 60° 56.0
7 16 Space Strip - R (2257, 812) 240° (4x) 30° 33.0
8 Ending - Jungle (2284, 1099) 30° (1x) - -
9 Tavern - Rubble (502, -584) 180° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → V Starting - B 120° Hex Map - V 300° 5 8
2 V → W Hex Map - V 60° Hex Map - W 240° 6 10
3 W → N Hex Map - W Hex Map - N 180° 5 9
4 N → E Hex Map - N 60° Hex Map - E 240° 7 8
5 E → S Hex Map - E 120° Hex Map - S 300° 6 8
6 S → R Hex Map - S 60° 16 Space Strip - R 240° 4 6
7 V → Rubble Hex Map - V 180° Tavern - Rubble 5 7
8 R → Jungle 16 Space Strip - R 30° Ending - Jungle 240° 3 6


Generated with v11.2.9