Show QR Code with a link to this game setup

Setup for 2-Player a Game of Quest for El Dorado

Generated on 8/23/2026 6:41:30 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=ef6f2cf15a60409e81208fac4062cc58

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spots
White 1 & 3 (Starting player)
Red 2 & 4
Generate and render a Very Difficult map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 12 tiles + 6 blockades + tavern + 32 cave tokens in stacks of 4
Map Traverse Score: 638
Difficulty: Very Difficult
Map Difficulty Score: 570.7

19 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 8 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave Cave Cave 
B Player 1 - White Player 2 - Red Player 3 - White Player 4 - Red Player Number V Sand Blockade 2 E Water Blockade 4 S Jungle Blockade 5 X Jungle Blockade 1 C Rubble Blockade 6 G Rubble Blockade 3 N Q I K Water Rubble

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Sand Blockade 2 240° (4x) 1 1 0 0 0 0 1 0 0 0 0 0 0
3 Hex Map - V 120° (2x) 73 37 6 22 3 1 0 1 0 4 0 0 0
4 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
5 Hex Map - E 60° (1x) 70 37 15 4 4 1 4 1 8 0 0 0 0
6 Blockade - Jungle Blockade 5 240° (4x) 2 1 1 0 0 0 0 0 0 0 0 0 0
7 Hex Map - S 240° (4x) 55 37 11 8 0 1 11 1 0 2 3 0 0
8 Blockade - Jungle Blockade 1 300° (5x) 1 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - X 0° (0x) 69 37 15 7 0 1 3 1 0 7 3 0 0
10 Blockade - Rubble Blockade 6 300° (5x) 2 1 0 0 0 0 0 0 1 0 0 0 0
11 Hex Map - C 180° (3x) 41 37 6 12 0 1 9 0 9 0 0 0 0
12 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
13 Hex Map - G 300° (5x) 69 37 17 0 3 1 13 1 2 0 0 0 0
14 Hex Map - N 60° (1x) 49 37 18 9 0 0 10 0 0 0 0 0 0
15 16 Space Strip - Q 0° (0x) 26 16 7 3 0 0 3 0 3 0 0 0 0
16 Hex Map - I 180° (3x) 79 37 17 6 5 1 6 1 1 0 0 0 0
17 Hex Map - K 60° (1x) 62 37 33 1 0 0 1 2 0 0 0 0 0
18 Ending - Water 330° (6x) 0 3 0 3 0 0 0 0 0 0 0 0 0
19 Tavern - Rubble 180° (3x) 3 3 0 0 0 0 0 0 3 0 0 0 0
TOTALS: 638 398 174
44%
80
20%
15
4%
8
2%
65
16%
9
2%
28
7%
13
3%
6
2%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Blockade - Sand Blockade 2 (345, -72) 240° (4x) on top -
3 Hex Map - V (455, 311) 120° (2x) 120°, 180° 73.0
4 Blockade - Water Blockade 4 (842, -26) 300° (5x) on top -
5 Hex Map - E (957, 77) 60° (1x) 60° 70.0
6 Blockade - Jungle Blockade 5 (1440, -229) 240° (4x) on top -
7 Hex Map - S (1550, 154) 240° (4x) 120° 55.0
8 Blockade - Jungle Blockade 1 (1937, -183) 300° (5x) on top -
9 Hex Map - X (2052, -80) 0° (0x) 120° 69.0
10 Blockade - Rubble Blockade 6 (2577, -183) 300° (5x) on top -
11 Hex Map - C (2692, -80) 180° (3x) 60° 41.0
12 Blockade - Rubble Blockade 3 (3175, -386) 240° (4x) on top -
13 Hex Map - G (3285, -3) 300° (5x) 69.0
14 Hex Map - N (3241, 540) 60° (1x) 49.0
15 16 Space Strip - Q (3606, 930) 0° (0x) 26.0
16 Hex Map - I (3605, 1318) 180° (3x) 300° 79.0
17 Hex Map - K (3057, 1474) 60° (1x) 330° 62.0
18 Ending - Water (2872, 1796) 330° (6x) - -
19 Tavern - Rubble (455, -39) 180° (3x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → V Starting - B 60° Hex Map - V 240° 7 10
2 V → E Hex Map - V 120° Hex Map - E 300° 4 6
3 E → S Hex Map - E 60° Hex Map - S 240° 3 4
4 S → X Hex Map - S 120° Hex Map - X 300° 7 11
5 X → C Hex Map - X 120° Hex Map - C 300° 1 2
6 V → Rubble Hex Map - V 180° Tavern - Rubble 6 11
7 C → G Hex Map - C 60° Hex Map - G 240° 3 4
8 G → N Hex Map - G Hex Map - N 180° 7 8
9 N → Q Hex Map - N 16 Space Strip - Q 180° 1 2
10 Q → P 16 Space Strip - Q 300° 16 Space Strip - P 120° 3 6
11 Q → I 16 Space Strip - Q Hex Map - I 180° 8 11
12 I → K Hex Map - I 300° Hex Map - K 120° 3 5
13 K → Water Hex Map - K 330° Ending - Water 180° 3 8


Generated with v11.2.9