Show QR Code with a link to this game setup

Setup for 2-Player a Game of Quest for El Dorado

Generated on 10/4/2026 8:58:26 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=efd7b8835fc9431bbb4c57a3f4f5c11d

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spots
Red 1 & 3 (Starting player)
Blue 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 6 tiles + 4 blockades + 16 cave tokens in stacks of 4
Map Traverse Score: 290
Difficulty: Difficult
Map Difficulty Score: 208.2

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave Cave Cave Cave 
B Player 1 - Red Player 2 - Blue Player 3 - Red Player 4 - Blue Player Number H Jungle Blockade 5 N Jungle Blockade 1 L Sand Blockade 2 E Rubble Blockade 6 Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 180° (3x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - H 120° (2x) 59 37 12 10 0 1 14 0 0 0 0 0 0
4 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - N 0° (0x) 49 37 18 9 0 0 10 0 0 0 0 0 0
6 Blockade - Sand Blockade 2 240° (4x) 1 1 0 0 0 0 1 0 0 0 0 0 0
7 Hex Map - L 240° (4x) 69 37 26 3 2 1 2 3 0 0 0 0 0
8 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - E 0° (0x) 70 37 15 4 4 1 4 1 8 0 0 0 0
10 Ending - Jungle 90° (2x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 290 192 103
54%
30
16%
6
3%
4
2%
35
18%
5
3%
9
5%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 180° (3x) 120° 37.0
2 Blockade - Jungle Blockade 5 (525, -103) 300° (5x) on top -
3 Hex Map - H (640, 0) 120° (2x) 60° 59.0
4 Blockade - Jungle Blockade 1 (1123, -306) 240° (4x) on top -
5 Hex Map - N (1233, 77) 0° (0x) 60° 49.0
6 Blockade - Sand Blockade 2 (1716, -229) 240° (4x) on top -
7 Hex Map - L (1826, 154) 240° (4x) 60° 69.0
8 Blockade - Rubble Blockade 6 (2355, -230) 240° (4x) on top -
9 Hex Map - E (2465, 153) 0° (0x) 90° 70.0
10 Ending - Jungle (2835, 153) 90° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → H Starting - B 120° Hex Map - H 300° 1 3
2 H → N Hex Map - H 60° Hex Map - N 240° 3 4
3 N → L Hex Map - N 60° Hex Map - L 240° 3 6
4 L → E Hex Map - L 60° Hex Map - E 240° 1 3
5 E → Jungle Hex Map - E 90° Ending - Jungle 300° 3 6


Generated with v11.2.9