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Setup for 2-Player a Game of Quest for El Dorado

Generated on 8/29/2026 3:48:15 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=eff3891ec87a4252aeb8c4a90bc02d6b

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Player Setup

Player Color Starting Spots
Blue 1 & 3 (Starting player)
Red 2 & 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles + 3 blockades + tavern + 24 cave tokens in stacks of 4
Map Traverse Score: 383
Difficulty: Difficult
Map Difficulty Score: 183.5

11 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave Cave Cave Cave Cave Cave 
A Player 1 - Blue Player 2 - Red Player 3 - Blue Player 4 - Red Player Number T Sand Blockade 2 U Water Blockade 4 Q X M Jungle Blockade 1 Water Sand

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Sand Blockade 2 300° (5x) 1 1 0 0 0 0 1 0 0 0 0 0 0
3 Hex Map - T 300° (5x) 75 37 6 6 3 2 9 1 0 10 0 0 0
4 Blockade - Water Blockade 4 0° (0x) 1 1 0 1 0 0 0 0 0 0 0 0 0
5 Hex Map - U 300° (5x) 77 37 9 9 4 1 9 0 0 2 3 0 0
6 16 Space Strip - Q 300° (5x) 26 16 7 3 0 0 3 0 3 0 0 0 0
7 Hex Map - X 180° (3x) 69 37 15 7 0 1 3 1 0 7 3 0 0
8 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
9 Hex Map - M 60° (1x) 91 37 18 4 8 1 2 1 3 0 0 0 0
10 Ending - Water 30° (1x) 0 3 0 3 0 0 0 0 0 0 0 0 0
11 Tavern - Sand 60° (1x) 3 3 0 0 0 0 3 0 0 0 0 0 0
TOTALS: 383 210 82
39%
36
17%
16
8%
6
3%
35
17%
4
2%
6
3%
19
9%
6
3%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Blockade - Sand Blockade 2 (387, -337) 300° (5x) on top -
3 Hex Map - T (502, -234) 300° (5x) 180°, 60° 75.0
4 Blockade - Water Blockade 4 (678, -752) 0° (0x) on top -
5 Hex Map - U (546, -777) 300° (5x) 60° 77.0
6 16 Space Strip - Q (1068, -659) 300° (5x) 26.0
7 Hex Map - X (1184, -151) 180° (3x) 60° 69.0
8 Blockade - Jungle Blockade 1 (1529, -223) 240° (4x) on top -
9 Hex Map - M (1639, 160) 60° (1x) 30° 91.0
10 Ending - Water (1824, 482) 30° (1x) - -
11 Tavern - Sand (802, -56) 60° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → T Starting - A 120° Hex Map - T 300° 7 8
2 T → U Hex Map - T 180° Hex Map - U 6 9
3 U → Q Hex Map - U 60° 16 Space Strip - Q 240° 1 2
4 Q → X 16 Space Strip - Q Hex Map - X 180° 4 11
5 X → M Hex Map - X 60° Hex Map - M 240° 7 13
6 T → Sand Hex Map - T 60° Tavern - Sand 240° 4 7
7 M → Water Hex Map - M 30° Ending - Water 240° 3 6


Generated with v11.2.9